Files
tbd-station-14/Content.Server/GameObjects/Components/Markers/WarpPointComponent.cs
Remie Richards 2e38c194f7 IExamine can now limit certain details behind a 'details' range check. (#1039)
* IExamine can now limit certain details behind a 'details' range check.

* Comic's Review fixes.
- colour -> color. My ancestors are saddened by this.
- Can see wire panel opened/closed at any distance again.
2020-05-31 20:29:06 +02:00

31 lines
967 B
C#

using Content.Server.GameObjects.EntitySystems;
using Robust.Shared.GameObjects;
using Robust.Shared.Localization;
using Robust.Shared.Serialization;
using Robust.Shared.Utility;
using Robust.Shared.ViewVariables;
namespace Content.Server.GameObjects.Components.Markers
{
[RegisterComponent]
public sealed class WarpPointComponent : Component, IExamine
{
public override string Name => "WarpPoint";
[ViewVariables(VVAccess.ReadWrite)] public string Location { get; set; }
public override void ExposeData(ObjectSerializer serializer)
{
base.ExposeData(serializer);
serializer.DataField(this, x => x.Location, "location", null);
}
public void Examine(FormattedMessage message, bool inDetailsRange)
{
var loc = Location == null ? "<null>" : $"'{Location}'";
message.AddText(Loc.GetString("This one's location ID is {0}", loc));
}
}
}