* Refactoring of antagonist roles and notifications about antagonist role assignment. Refactoring of traitor assignment methods and bug fixing. * Announcement files moved, code is adjusted to new revision * Play to entity changed to play to global cause of mono audio restrictions. * Path to audio files changed to sound specifiers, unique alerts for each role. * Uncommited changes * New alert sounds for each antag role. * PR review fixes * Antagonist role assignment sound notifications moved to Systems, sounds moved to Components. * License update * Fixed naming and redundant parameters --------- Co-authored-by: Титов Вячеслав Витальевич <rincew1nd@yandex.ru>
19 lines
481 B
C#
19 lines
481 B
C#
using Content.Server.Objectives.Interfaces;
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using Content.Server.Roles;
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using Content.Server.Traitor;
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using JetBrains.Annotations;
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using TraitorRole = Content.Server.Roles.TraitorRole;
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namespace Content.Server.Objectives.Requirements
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{
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[UsedImplicitly]
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[DataDefinition]
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public sealed class TraitorRequirement : IObjectiveRequirement
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{
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public bool CanBeAssigned(Mind.Mind mind)
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{
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return mind.HasRole<TraitorRole>();
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}
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}
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}
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