Files
tbd-station-14/Content.Server/Forensics/Systems/ForensicPadSystem.cs
nikthechampiongr 362d56981f Simplify DoAfterArgs behavior for movement and distance checks (#25226)
* Merge BreakOnWeightlessMove and BreakOnMove. Provide different theshold for weightless movement.

* Adjust WeightlessMovementThresholds. Put a thing I forgot to put in the doafterargs.

* Make DoAfterArgs only use OnMove to determine whether to check for
movement and MoveThreshold to determine the threshold regardless of
weightlessness. Gave DistanceThreshold a default value which will always
be checked now.

* Fix issue introduced by merge.

* Use interaction system for determining whether a distance is within range

* Fix incorrect doafter args introduced by previous merge.
Forgor to commit these.

* Exorcise ghost.

The execution system should have been deleted when I merged previously.
For a reason I cannot comprehend it came back, but only the execution
system.

* Exorcise ghost Pt. 2

* Allow for movement check to be overriden in zero g and adjust doafter args where needed.

You can now override checking for movement in zero g with the BreakOnWeightlessMove bool. By default it will check.
The following doafters were made to ignore the movement check in zero g:
- Healing yourself with healing items,
- Removing embedded projectiles,
- Using tools like welders and crowbars

* Adjust distance for cuffing/uncuffing to work. Make injections not break on weightless movement.

* Fix evil incorrect and uneeded comments
2024-03-19 21:09:00 +11:00

115 lines
4.6 KiB
C#

using Content.Shared.Examine;
using Content.Shared.Interaction;
using Content.Shared.Inventory;
using Content.Server.Popups;
using Content.Shared.DoAfter;
using Content.Shared.Forensics;
using Content.Shared.IdentityManagement;
namespace Content.Server.Forensics
{
/// <summary>
/// Used to transfer fingerprints from entities to forensic pads.
/// </summary>
public sealed class ForensicPadSystem : EntitySystem
{
[Dependency] private readonly SharedDoAfterSystem _doAfterSystem = default!;
[Dependency] private readonly InventorySystem _inventory = default!;
[Dependency] private readonly PopupSystem _popupSystem = default!;
[Dependency] private readonly MetaDataSystem _metaData = default!;
public override void Initialize()
{
base.Initialize();
SubscribeLocalEvent<ForensicPadComponent, ExaminedEvent>(OnExamined);
SubscribeLocalEvent<ForensicPadComponent, AfterInteractEvent>(OnAfterInteract);
SubscribeLocalEvent<ForensicPadComponent, ForensicPadDoAfterEvent>(OnDoAfter);
}
private void OnExamined(EntityUid uid, ForensicPadComponent component, ExaminedEvent args)
{
if (!args.IsInDetailsRange)
return;
if (!component.Used)
{
args.PushMarkup(Loc.GetString("forensic-pad-unused"));
return;
}
args.PushMarkup(Loc.GetString("forensic-pad-sample", ("sample", component.Sample)));
}
private void OnAfterInteract(EntityUid uid, ForensicPadComponent component, AfterInteractEvent args)
{
if (!args.CanReach || args.Target == null)
return;
if (HasComp<ForensicScannerComponent>(args.Target))
return;
args.Handled = true;
if (component.Used)
{
_popupSystem.PopupEntity(Loc.GetString("forensic-pad-already-used"), args.Target.Value, args.User);
return;
}
if (_inventory.TryGetSlotEntity(args.Target.Value, "gloves", out var gloves))
{
_popupSystem.PopupEntity(Loc.GetString("forensic-pad-gloves", ("target", Identity.Entity(args.Target.Value, EntityManager))), args.Target.Value, args.User);
return;
}
if (TryComp<FingerprintComponent>(args.Target, out var fingerprint) && fingerprint.Fingerprint != null)
{
if (args.User != args.Target)
{
_popupSystem.PopupEntity(Loc.GetString("forensic-pad-start-scan-user", ("target", Identity.Entity(args.Target.Value, EntityManager))), args.Target.Value, args.User);
_popupSystem.PopupEntity(Loc.GetString("forensic-pad-start-scan-target", ("user", Identity.Entity(args.User, EntityManager))), args.Target.Value, args.Target.Value);
}
StartScan(uid, args.User, args.Target.Value, component, fingerprint.Fingerprint);
return;
}
if (TryComp<FiberComponent>(args.Target, out var fiber))
StartScan(uid, args.User, args.Target.Value, component, string.IsNullOrEmpty(fiber.FiberColor) ? Loc.GetString("forensic-fibers", ("material", fiber.FiberMaterial)) : Loc.GetString("forensic-fibers-colored", ("color", fiber.FiberColor), ("material", fiber.FiberMaterial)));
}
private void StartScan(EntityUid used, EntityUid user, EntityUid target, ForensicPadComponent pad, string sample)
{
var ev = new ForensicPadDoAfterEvent(sample);
var doAfterEventArgs = new DoAfterArgs(EntityManager, user, pad.ScanDelay, ev, used, target: target, used: used)
{
NeedHand = true,
BreakOnMove = true,
};
_doAfterSystem.TryStartDoAfter(doAfterEventArgs);
}
private void OnDoAfter(EntityUid uid, ForensicPadComponent padComponent, ForensicPadDoAfterEvent args)
{
if (args.Handled || args.Cancelled)
{
return;
}
if (args.Args.Target != null)
{
var name = HasComp<FingerprintComponent>(args.Args.Target)
? "forensic-pad-fingerprint-name"
: "forensic-pad-gloves-name";
_metaData.SetEntityName(uid, Loc.GetString(name, ("entity", args.Args.Target)));
}
padComponent.Sample = args.Sample;
padComponent.Used = true;
args.Handled = true;
}
}
}