* starter API * network ID cards * Port more stuff from old identity * Re-implement identity representation + name updating * move * proper name returning for `IdentityName` * move everything important to server, give in to temptation * shared / server / client split sadly. move ensure to shared and spawn to server * identity update queueing + identityblocker * fixes * and just like that it's usable for admins * huge identity pass * pass dos * jesus christ * figs :D * fuck u * fix bad merge. Co-authored-by: Moony <moonheart08@users.noreply.github.com>
25 lines
1.2 KiB
Plaintext
25 lines
1.2 KiB
Plaintext
## UI
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injector-draw-text = Draw
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injector-inject-text = Inject
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injector-invalid-injector-toggle-mode = Invalid
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injector-volume-label = Volume: [color=white]{$currentVolume}/{$totalVolume}[/color] | [color=white]{$modeString}[/color]
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## Entity
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injector-component-drawing-text = Now drawing
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injector-component-injecting-text = Now injecting
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injector-component-cannot-transfer-message = You aren't able to transfer to {$target}!
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injector-component-cannot-draw-message = You aren't able to draw from {$target}!
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injector-component-cannot-inject-message = You aren't able to inject to {$target}!
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injector-component-inject-success-message = You inject {$amount}u into {$target}!
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injector-component-transfer-success-message = You transfer {$amount}u into {$target}.
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injector-component-draw-success-message = You draw {$amount}u from {$target}.
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injector-component-target-already-full-message = {$target} is already full!
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injector-component-target-is-empty-message = {$target} is empty!
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## mob-inject doafter messages
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injector-component-injecting-user = You start inserting the needle.
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injector-component-injecting-target = {CAPITALIZE(THE($user))} is trying to stick a needle into you!
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