Files
tbd-station-14/Content.Shared/GameObjects/ContentNetIDs.cs
Pieter-Jan Briers 147aad5064 Some work on the mess that is this power code.
Jesus.

Tons of fixes, refactors and other things.
The powernet's code is still awful though.
2018-05-27 16:44:50 +02:00

15 lines
467 B
C#

namespace Content.Shared.GameObjects
{
// Starting from 1000 to avoid crossover with engine.
public static class ContentNetIDs
{
public const uint DAMAGEABLE = 1000;
public const uint DESTRUCTIBLE = 1001;
public const uint TEMPERATURE = 1002;
public const uint HANDS = 1003;
public const uint STORAGE = 1005;
public const uint INVENTORY = 1006;
public const uint POWER_DEBUG_TOOL = 1007;
}
}