* GameTicker turned into an EntitySystem * Turns ClientGameTicker into an EntitySystem, turn NetMessages into events * Change event names to be more consistent with the rest. * YAML linter uses the dummy gameticker CVar override. * Fix game ticker initialization order * Dummy ticker won't spawn players. * Fix character creation test
246 lines
8.1 KiB
C#
246 lines
8.1 KiB
C#
using System;
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using System.Threading.Tasks;
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using Content.Client.IoC;
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using Content.Client.Parallax.Managers;
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using Content.Server.GameTicking;
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using Content.Server.IoC;
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using Content.Shared.CCVar;
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using Moq;
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using NUnit.Framework;
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using Robust.Server.Maps;
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using Robust.Shared;
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using Robust.Shared.ContentPack;
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using Robust.Shared.GameObjects;
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using Robust.Shared.IoC;
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using Robust.Shared.Log;
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using Robust.Shared.Map;
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using Robust.Shared.Network;
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using Robust.Shared.Timing;
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using Robust.UnitTesting;
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using EntryPoint = Content.Client.Entry.EntryPoint;
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namespace Content.IntegrationTests
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{
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[Parallelizable(ParallelScope.All)]
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public abstract class ContentIntegrationTest : RobustIntegrationTest
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{
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protected sealed override ClientIntegrationInstance StartClient(ClientIntegrationOptions options = null)
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{
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options ??= new ClientContentIntegrationOption()
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{
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FailureLogLevel = LogLevel.Warning
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};
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options.ContentStart = true;
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options.ContentAssemblies = new[]
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{
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typeof(Shared.Entry.EntryPoint).Assembly,
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typeof(EntryPoint).Assembly,
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typeof(ContentIntegrationTest).Assembly
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};
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options.BeforeStart += () =>
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{
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IoCManager.Resolve<IModLoader>().SetModuleBaseCallbacks(new ClientModuleTestingCallbacks
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{
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ClientBeforeIoC = () =>
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{
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if (options is ClientContentIntegrationOption contentOptions)
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{
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contentOptions.ContentBeforeIoC?.Invoke();
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}
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IoCManager.Register<IParallaxManager, DummyParallaxManager>(true);
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IoCManager.Resolve<ILogManager>().GetSawmill("loc").Level = LogLevel.Error;
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}
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});
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};
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// Connecting to Discord is a massive waste of time.
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// Basically just makes the CI logs a mess.
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options.CVarOverrides[CVars.DiscordEnabled.Name] = "false";
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// Avoid preloading textures in tests.
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options.CVarOverrides.TryAdd(CVars.TexturePreloadingEnabled.Name, "false");
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return base.StartClient(options);
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}
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protected override ServerIntegrationInstance StartServer(ServerIntegrationOptions options = null)
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{
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options ??= new ServerContentIntegrationOption()
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{
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FailureLogLevel = LogLevel.Warning
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};
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options.ContentStart = true;
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options.ContentAssemblies = new[]
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{
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typeof(Shared.Entry.EntryPoint).Assembly,
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typeof(Server.Entry.EntryPoint).Assembly,
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typeof(ContentIntegrationTest).Assembly
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};
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options.BeforeStart += () =>
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{
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IoCManager.Resolve<IModLoader>().SetModuleBaseCallbacks(new ServerModuleTestingCallbacks
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{
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ServerBeforeIoC = () =>
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{
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if (options is ServerContentIntegrationOption contentOptions)
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{
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contentOptions.ContentBeforeIoC?.Invoke();
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}
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}
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});
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IoCManager.Resolve<ILogManager>().GetSawmill("loc").Level = LogLevel.Error;
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};
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// Avoid funny race conditions with the database.
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options.CVarOverrides[CCVars.DatabaseSynchronous.Name] = "true";
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// Disable holidays as some of them might mess with the map at round start.
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options.CVarOverrides[CCVars.HolidaysEnabled.Name] = "false";
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// Avoid loading a large map by default for integration tests.
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options.CVarOverrides[CCVars.GameMap.Name] = "Maps/Test/empty.yml";
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return base.StartServer(options);
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}
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protected ServerIntegrationInstance StartServerDummyTicker(ServerIntegrationOptions options = null)
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{
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options ??= new ServerIntegrationOptions();
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// Dummy game ticker.
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options.CVarOverrides[CCVars.GameDummyTicker.Name] = "true";
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return StartServer(options);
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}
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protected async Task<(ClientIntegrationInstance client, ServerIntegrationInstance server)>
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StartConnectedServerClientPair(ClientIntegrationOptions clientOptions = null,
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ServerIntegrationOptions serverOptions = null)
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{
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var client = StartClient(clientOptions);
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var server = StartServer(serverOptions);
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await StartConnectedPairShared(client, server);
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return (client, server);
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}
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protected async Task<(ClientIntegrationInstance client, ServerIntegrationInstance server)>
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StartConnectedServerDummyTickerClientPair(ClientIntegrationOptions clientOptions = null,
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ServerIntegrationOptions serverOptions = null)
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{
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var client = StartClient(clientOptions);
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var server = StartServerDummyTicker(serverOptions);
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await StartConnectedPairShared(client, server);
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return (client, server);
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}
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protected async Task<IMapGrid> InitializeMap(ServerIntegrationInstance server, string mapPath)
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{
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await server.WaitIdleAsync();
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var mapManager = server.ResolveDependency<IMapManager>();
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var pauseManager = server.ResolveDependency<IPauseManager>();
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var mapLoader = server.ResolveDependency<IMapLoader>();
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IMapGrid grid = null;
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server.Post(() =>
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{
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var mapId = mapManager.CreateMap();
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pauseManager.AddUninitializedMap(mapId);
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grid = mapLoader.LoadBlueprint(mapId, mapPath);
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pauseManager.DoMapInitialize(mapId);
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});
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await server.WaitIdleAsync();
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return grid;
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}
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protected async Task WaitUntil(IntegrationInstance instance, Func<bool> func, int maxTicks = 600,
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int tickStep = 1)
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{
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var ticksAwaited = 0;
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bool passed;
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await instance.WaitIdleAsync();
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while (!(passed = func()) && ticksAwaited < maxTicks)
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{
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var ticksToRun = tickStep;
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if (ticksAwaited + tickStep > maxTicks)
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{
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ticksToRun = maxTicks - ticksAwaited;
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}
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await instance.WaitRunTicks(ticksToRun);
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ticksAwaited += ticksToRun;
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}
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Assert.That(passed);
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}
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private static async Task StartConnectedPairShared(ClientIntegrationInstance client,
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ServerIntegrationInstance server)
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{
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await Task.WhenAll(client.WaitIdleAsync(), server.WaitIdleAsync());
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client.SetConnectTarget(server);
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client.Post(() => IoCManager.Resolve<IClientNetManager>().ClientConnect(null!, 0, null!));
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await RunTicksSync(client, server, 10);
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}
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/// <summary>
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/// Runs <paramref name="ticks"/> ticks on both server and client while keeping their main loop in sync.
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/// </summary>
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protected static async Task RunTicksSync(ClientIntegrationInstance client, ServerIntegrationInstance server,
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int ticks)
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{
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for (var i = 0; i < ticks; i++)
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{
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await server.WaitRunTicks(1);
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await client.WaitRunTicks(1);
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}
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}
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protected sealed class ClientContentIntegrationOption : ClientIntegrationOptions
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{
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public ClientContentIntegrationOption()
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{
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FailureLogLevel = LogLevel.Warning;
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}
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public Action ContentBeforeIoC { get; set; }
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}
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protected sealed class ServerContentIntegrationOption : ServerIntegrationOptions
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{
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public ServerContentIntegrationOption()
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{
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FailureLogLevel = LogLevel.Warning;
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}
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public Action ContentBeforeIoC { get; set; }
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}
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}
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}
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