Files
tbd-station-14/Content.Shared/Trigger/Components/Triggers/TriggerOnVoiceComponent.cs
2025-08-03 21:20:37 +02:00

48 lines
1.3 KiB
C#

using Robust.Shared.GameStates;
namespace Content.Shared.Trigger.Components.Triggers;
/// <summary>
/// Sends a trigger when the keyphrase is heard.
/// The User is the speaker.
/// </summary>
[RegisterComponent, NetworkedComponent, AutoGenerateComponentState]
public sealed partial class TriggerOnVoiceComponent : BaseTriggerOnXComponent
{
/// <summary>
/// Whether or not the component is actively listening at the moment.
/// </summary>
[ViewVariables]
public bool IsListening => IsRecording || !string.IsNullOrWhiteSpace(KeyPhrase);
/// <summary>
/// The keyphrase that has been set to trigger it.
/// </summary>
[DataField, AutoNetworkedField]
public string? KeyPhrase;
/// <summary>
/// Range in which we listen for the keyphrase.
/// </summary>
[DataField, AutoNetworkedField]
public int ListenRange = 4;
/// <summary>
/// Whether we are currently recording a new keyphrase.
/// </summary>
[DataField, AutoNetworkedField]
public bool IsRecording;
/// <summary>
/// Minimum keyphrase length.
/// </summary>
[DataField, AutoNetworkedField]
public int MinLength = 3;
/// <summary>
/// Maximum keyphrase length.
/// </summary>
[DataField, AutoNetworkedField]
public int MaxLength = 50;
}