* -Changes gibbing on FTL when on a spaced tile to yeeting on FTL if you're not buckled and on a space tile. * -Throw relative to local shuttle position instead, fine for most cases and more performant -Use throw code to throw. * Blanks removal woops Co-authored-by: Nemanja <98561806+EmoGarbage404@users.noreply.github.com> --------- Co-authored-by: Nemanja <98561806+EmoGarbage404@users.noreply.github.com>