75 lines
2.6 KiB
C#
75 lines
2.6 KiB
C#
using Content.Server.Engineering.Components;
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using Content.Server.Stack;
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using Content.Shared.Coordinates.Helpers;
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using Content.Shared.DoAfter;
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using Content.Shared.Interaction;
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using Content.Shared.Maps;
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using Content.Shared.Physics;
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using Content.Shared.Stacks;
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using JetBrains.Annotations;
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using Robust.Shared.Map.Components;
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namespace Content.Server.Engineering.EntitySystems
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{
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[UsedImplicitly]
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public sealed class SpawnAfterInteractSystem : EntitySystem
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{
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[Dependency] private readonly SharedDoAfterSystem _doAfterSystem = default!;
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[Dependency] private readonly StackSystem _stackSystem = default!;
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[Dependency] private readonly TurfSystem _turfSystem = default!;
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public override void Initialize()
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{
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base.Initialize();
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SubscribeLocalEvent<SpawnAfterInteractComponent, AfterInteractEvent>(HandleAfterInteract);
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}
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private async void HandleAfterInteract(EntityUid uid, SpawnAfterInteractComponent component, AfterInteractEvent args)
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{
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if (!args.CanReach && !component.IgnoreDistance)
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return;
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if (string.IsNullOrEmpty(component.Prototype))
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return;
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if (!TryComp<MapGridComponent>(args.ClickLocation.GetGridUid(EntityManager), out var grid))
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return;
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if (!grid.TryGetTileRef(args.ClickLocation, out var tileRef))
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return;
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bool IsTileClear()
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{
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return tileRef.Tile.IsEmpty == false && !_turfSystem.IsTileBlocked(tileRef, CollisionGroup.MobMask);
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}
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if (!IsTileClear())
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return;
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if (component.DoAfterTime > 0)
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{
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var doAfterArgs = new DoAfterArgs(EntityManager, args.User, component.DoAfterTime, new AwaitedDoAfterEvent(), null)
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{
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BreakOnMove = true,
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};
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var result = await _doAfterSystem.WaitDoAfter(doAfterArgs);
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if (result != DoAfterStatus.Finished)
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return;
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}
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if (component.Deleted || !IsTileClear())
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return;
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if (EntityManager.TryGetComponent(uid, out StackComponent? stackComp)
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&& component.RemoveOnInteract && !_stackSystem.Use(uid, 1, stackComp))
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{
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return;
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}
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EntityManager.SpawnEntity(component.Prototype, args.ClickLocation.SnapToGrid(grid));
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if (component.RemoveOnInteract && stackComp == null)
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TryQueueDel(uid);
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}
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}
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}
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