18 lines
544 B
C#
18 lines
544 B
C#
using Robust.Shared.GameStates;
|
|
|
|
namespace Content.Shared.Trigger.Components.Triggers;
|
|
|
|
/// <summary>
|
|
/// Triggers when activated in hand or by clicking on the entity.
|
|
/// The user is the player activating it.
|
|
/// </summary>
|
|
[RegisterComponent, NetworkedComponent, AutoGenerateComponentState]
|
|
public sealed partial class TriggerOnActivateComponent : BaseTriggerOnXComponent
|
|
{
|
|
/// <summary>
|
|
/// Is this interaction a complex interaction?
|
|
/// </summary>
|
|
[DataField, AutoNetworkedField]
|
|
public bool RequireComplex = true;
|
|
}
|