Files
tbd-station-14/Content.Server/GameObjects/EntitySystems/VaporSystem.cs

19 lines
493 B
C#

using Content.Server.GameObjects.Components.Chemistry;
using JetBrains.Annotations;
using Robust.Shared.GameObjects.Systems;
namespace Content.Server.GameObjects.EntitySystems
{
[UsedImplicitly]
public class VaporSystem : EntitySystem
{
public override void Update(float frameTime)
{
foreach (var vaporComp in ComponentManager.EntityQuery<VaporComponent>())
{
vaporComp.Update(frameTime);
}
}
}
}