Files
tbd-station-14/Content.Shared/Movement/Components/MovementIgnoreGravityComponent.cs
2021-12-05 18:09:01 +01:00

57 lines
1.8 KiB
C#

using Content.Shared.Gravity;
using Robust.Shared.GameObjects;
using Robust.Shared.IoC;
using Robust.Shared.Map;
using Robust.Shared.Physics;
namespace Content.Shared.Movement.Components
{
[RegisterComponent]
public sealed class MovementIgnoreGravityComponent : Component
{
public override string Name => "MovementIgnoreGravity";
}
public static class GravityExtensions
{
public static bool IsWeightless(this EntityUid entity, PhysicsComponent? body = null, EntityCoordinates? coords = null, IMapManager? mapManager = null, IEntityManager? entityManager = null)
{
entityManager ??= IoCManager.Resolve<IEntityManager>();
if (body == null)
entityManager.TryGetComponent(entity, out body);
if (entityManager.HasComponent<MovementIgnoreGravityComponent>(entity) ||
(body?.BodyType & (BodyType.Static | BodyType.Kinematic)) != 0) return false;
var transform = entityManager.GetComponent<TransformComponent>(entity);
var gridId = transform.GridID;
if (!gridId.IsValid())
{
// Not on a grid = no gravity for now.
// In the future, may want to allow maps to override to always have gravity instead.
return true;
}
mapManager ??= IoCManager.Resolve<IMapManager>();
var grid = mapManager.GetGrid(gridId);
if (!entityManager.GetComponent<GravityComponent>(grid.GridEntityId).Enabled)
{
return true;
}
coords ??= transform.Coordinates;
if (!coords.Value.IsValid(entityManager))
{
return true;
}
var tile = grid.GetTileRef(coords.Value).Tile;
return tile.IsEmpty;
}
}
}