Files
tbd-station-14/Content.Shared/Gravity/SharedGravitySystem.cs
2021-12-05 18:09:01 +01:00

20 lines
490 B
C#

using Robust.Shared.GameObjects;
namespace Content.Shared.Gravity
{
public abstract class SharedGravitySystem : EntitySystem
{
public override void Initialize()
{
base.Initialize();
SubscribeLocalEvent<GridInitializeEvent>(HandleGridInitialize);
}
private void HandleGridInitialize(GridInitializeEvent ev)
{
var gridev.EntityUid
gridEnt.EnsureComponent<GravityComponent>();
}
}
}