159 lines
5.7 KiB
C#
159 lines
5.7 KiB
C#
using System;
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using System.Threading.Tasks;
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using Content.Server.Construction.Components;
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using Content.Server.Coordinates.Helpers;
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using Content.Server.Pulling;
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using Content.Server.Tools;
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using Content.Server.Tools.Components;
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using Content.Shared.Interaction;
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using Content.Shared.Pulling.Components;
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using Robust.Shared.GameObjects;
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using Robust.Shared.IoC;
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namespace Content.Server.Construction
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{
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public class AnchorableSystem : EntitySystem
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{
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[Dependency] private readonly ToolSystem _toolSystem = default!;
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[Dependency] private readonly PullingSystem _pullingSystem = default!;
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public override void Initialize()
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{
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base.Initialize();
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SubscribeLocalEvent<AnchorableComponent, InteractUsingEvent>(OnInteractUsing, after:new []{typeof(ConstructionSystem)});
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}
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private async void OnInteractUsing(EntityUid uid, AnchorableComponent anchorable, InteractUsingEvent args)
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{
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if (args.Handled)
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return;
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// If the used entity doesn't have a tool, return early.
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if (!EntityManager.TryGetComponent(args.Used, out ToolComponent? usedTool))
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return;
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args.Handled = await TryToggleAnchor(uid, args.User, args.Used, anchorable, usingTool:usedTool);
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}
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/// <summary>
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/// Checks if a tool can change the anchored status.
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/// </summary>
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/// <returns>true if it is valid, false otherwise</returns>
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private async Task<bool> Valid(EntityUid uid, EntityUid userUid, EntityUid usingUid, bool anchoring, AnchorableComponent? anchorable = null, ToolComponent? usingTool = null)
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{
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if (!Resolve(uid, ref anchorable))
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return false;
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if (!Resolve(usingUid, ref usingTool))
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return false;
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BaseAnchoredAttemptEvent attempt =
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anchoring ? new AnchorAttemptEvent(userUid, usingUid) : new UnanchorAttemptEvent(userUid, usingUid);
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// Need to cast the event or it will be raised as BaseAnchoredAttemptEvent.
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if (anchoring)
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RaiseLocalEvent(uid, (AnchorAttemptEvent) attempt, false);
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else
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RaiseLocalEvent(uid, (UnanchorAttemptEvent) attempt, false);
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if (attempt.Cancelled)
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return false;
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return await _toolSystem.UseTool(usingUid, userUid, uid, 0f, 0.5f + attempt.Delay, anchorable.Tool, toolComponent:usingTool);
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}
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/// <summary>
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/// Tries to anchor the entity.
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/// </summary>
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/// <returns>true if anchored, false otherwise</returns>
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public async Task<bool> TryAnchor(EntityUid uid, EntityUid userUid, EntityUid usingUid,
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AnchorableComponent? anchorable = null,
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TransformComponent? transform = null,
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SharedPullableComponent? pullable = null,
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ToolComponent? usingTool = null)
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{
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if (!Resolve(uid, ref anchorable, ref transform))
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return false;
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// Optional resolves.
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Resolve(uid, ref pullable);
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if (!Resolve(usingUid, ref usingTool))
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return false;
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if (!(await Valid(uid, userUid, usingUid, true, anchorable, usingTool)))
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{
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return false;
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}
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// Snap rotation to cardinal (multiple of 90)
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var rot = transform.LocalRotation;
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transform.LocalRotation = Math.Round(rot / (Math.PI / 2)) * (Math.PI / 2);
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if (pullable is { Puller: {} })
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{
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_pullingSystem.TryStopPull(pullable);
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}
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if (anchorable.Snap)
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transform.Coordinates = transform.Coordinates.SnapToGrid();
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RaiseLocalEvent(uid, new BeforeAnchoredEvent(userUid, usingUid), false);
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transform.Anchored = true;
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RaiseLocalEvent(uid, new AnchoredEvent(userUid, usingUid), false);
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return true;
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}
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/// <summary>
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/// Tries to unanchor the entity.
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/// </summary>
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/// <returns>true if unanchored, false otherwise</returns>
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public async Task<bool> TryUnAnchor(EntityUid uid, EntityUid userUid, EntityUid usingUid,
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AnchorableComponent? anchorable = null,
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TransformComponent? transform = null,
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ToolComponent? usingTool = null)
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{
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if (!Resolve(uid, ref anchorable, ref transform))
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return false;
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if (!Resolve(usingUid, ref usingTool))
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return false;
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if (!(await Valid(uid, userUid, usingUid, false)))
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{
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return false;
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}
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RaiseLocalEvent(uid, new BeforeUnanchoredEvent(userUid, usingUid), false);
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transform.Anchored = false;
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RaiseLocalEvent(uid, new UnanchoredEvent(userUid, usingUid), false);
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return true;
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}
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/// <summary>
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/// Tries to toggle the anchored status of this component's owner.
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/// </summary>
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/// <returns>true if toggled, false otherwise</returns>
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public async Task<bool> TryToggleAnchor(EntityUid uid, EntityUid userUid, EntityUid usingUid,
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AnchorableComponent? anchorable = null,
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TransformComponent? transform = null,
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SharedPullableComponent? pullable = null,
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ToolComponent? usingTool = null)
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{
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if (!Resolve(uid, ref transform))
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return false;
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return transform.Anchored ?
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await TryUnAnchor(uid, userUid, usingUid, anchorable, transform, usingTool) :
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await TryAnchor(uid, userUid, usingUid, anchorable, transform, pullable, usingTool);
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}
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}
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}
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