93 lines
3.0 KiB
C#
93 lines
3.0 KiB
C#
using System.Threading.Tasks;
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using Content.Server.Gravity;
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using Content.Server.Gravity.EntitySystems;
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using Content.Shared.Alert;
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using Content.Shared.Coordinates;
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using NUnit.Framework;
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using Robust.Shared.GameObjects;
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using Robust.Shared.IoC;
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using Robust.Shared.Map;
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namespace Content.IntegrationTests.Tests.Gravity
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{
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[TestFixture]
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[TestOf(typeof(WeightlessSystem))]
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[TestOf(typeof(GravityGeneratorComponent))]
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public class WeightlessStatusTests : ContentIntegrationTest
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{
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private const string Prototypes = @"
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- type: entity
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name: HumanDummy
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id: HumanDummy
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components:
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- type: Alerts
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- type: entity
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name: GravityGeneratorDummy
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id: GravityGeneratorDummy
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components:
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- type: GravityGenerator
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chargeRate: 1000000000 # Set this really high so it discharges in a single tick.
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activePower: 500
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- type: ApcPowerReceiver
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needsPower: false
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- type: UserInterface
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";
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[Test]
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public async Task WeightlessStatusTest()
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{
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var options = new ServerContentIntegrationOption {ExtraPrototypes = Prototypes};
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var server = StartServer(options);
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await server.WaitIdleAsync();
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var mapManager = server.ResolveDependency<IMapManager>();
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var entityManager = server.ResolveDependency<IEntityManager>();
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EntityUid human = default;
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SharedAlertsComponent alerts = null;
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await server.WaitAssertion(() =>
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{
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var grid = GetMainGrid(mapManager);
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var coordinates = grid.ToCoordinates();
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human = entityManager.SpawnEntity("HumanDummy", coordinates);
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Assert.True(IoCManager.Resolve<IEntityManager>().TryGetComponent(human, out alerts));
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});
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// Let WeightlessSystem and GravitySystem tick
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await server.WaitRunTicks(1);
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await server.WaitAssertion(() =>
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{
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// No gravity without a gravity generator
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Assert.True(alerts.IsShowingAlert(AlertType.Weightless));
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entityManager.SpawnEntity("GravityGeneratorDummy", IoCManager.Resolve<IEntityManager>().GetComponent<TransformComponent>(human).Coordinates);
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});
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// Let WeightlessSystem and GravitySystem tick
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await server.WaitRunTicks(1);
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await server.WaitAssertion(() =>
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{
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Assert.False(alerts.IsShowingAlert(AlertType.Weightless));
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// TODO: Re-add gravity generator breaking when Vera is done with construction stuff.
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/*
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// Disable the gravity generator
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var args = new BreakageEventArgs {Owner = human};
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// gravityGenerator.OnBreak(args);
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*/
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});
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/*await server.WaitRunTicks(1);
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await server.WaitAssertion(() =>
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{
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Assert.True(alerts.IsShowingAlert(AlertType.Weightless));
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});*/
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}
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}
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}
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