Files
tbd-station-14/Content.IntegrationTests/Tests/ContainerOcclusionTest.cs
2021-12-05 18:09:01 +01:00

174 lines
5.4 KiB
C#

using System.Linq;
using System.Threading.Tasks;
using Content.Server.Storage.Components;
using NUnit.Framework;
using Robust.Client.GameObjects;
using Robust.Server.Player;
using Robust.Shared;
using Robust.Shared.GameObjects;
using Robust.Shared.IoC;
using Robust.Shared.Map;
using Robust.Shared.Maths;
namespace Content.IntegrationTests.Tests
{
public class ContainerOcclusionTest : ContentIntegrationTest
{
private const string ExtraPrototypes = @"
- type: entity
id: ContainerOcclusionA
components:
- type: EntityStorage
occludesLight: true
- type: entity
id: ContainerOcclusionB
components:
- type: EntityStorage
showContents: true
occludesLight: false
- type: entity
id: ContainerOcclusionDummy
components:
- type: Sprite
- type: PointLight
";
private async Task<(ClientIntegrationInstance c, ServerIntegrationInstance s)> Start()
{
var optsServer = new ServerIntegrationOptions
{
CVarOverrides =
{
{CVars.NetPVS.Name, "false"}
},
ExtraPrototypes = ExtraPrototypes
};
var optsClient = new ClientIntegrationOptions
{
CVarOverrides =
{
{CVars.NetPVS.Name, "false"}
},
ExtraPrototypes = ExtraPrototypes
};
var (c, s) = await StartConnectedServerDummyTickerClientPair(optsClient, optsServer);
s.Post(() =>
{
IoCManager.Resolve<IPlayerManager>().ServerSessions.Single().JoinGame();
var mapMan = IoCManager.Resolve<IMapManager>();
mapMan.CreateMap(new MapId(1));
});
return (c, s);
}
[Test]
public async Task TestA()
{
var (c, s) = await Start();
await c.WaitIdleAsync();
var cEntities = c.ResolveDependency<IEntityManager>();
EntityUid dummy = default;
s.Post(() =>
{
var pos = new MapCoordinates(Vector2.Zero, new MapId(1));
var ent = IoCManager.Resolve<IEntityManager>();
var container = ent.SpawnEntity("ContainerOcclusionA", pos);
dummy = ent.SpawnEntity("ContainerOcclusionDummy", pos);
IoCManager.Resolve<IEntityManager>().GetComponent<EntityStorageComponent>(container).Insert(dummy);
});
await RunTicksSync(c, s, 5);
c.Assert(() =>
{
var sprite = cEntities.GetComponent<SpriteComponent>(dummy);
var light = cEntities.GetComponent<PointLightComponent>(dummy);
Assert.True(sprite.ContainerOccluded);
Assert.True(light.ContainerOccluded);
});
await Task.WhenAll(c.WaitIdleAsync(), s.WaitIdleAsync());
}
[Test]
public async Task TestB()
{
var (c, s) = await Start();
await c.WaitIdleAsync();
var cEntities = c.ResolveDependency<IEntityManager>();
EntityUid dummy = default;
s.Post(() =>
{
var pos = new MapCoordinates(Vector2.Zero, new MapId(1));
var ent = IoCManager.Resolve<IEntityManager>();
var container = ent.SpawnEntity("ContainerOcclusionB", pos);
dummy = ent.SpawnEntity("ContainerOcclusionDummy", pos);
IoCManager.Resolve<IEntityManager>().GetComponent<EntityStorageComponent>(container).Insert(dummy);
});
await RunTicksSync(c, s, 5);
c.Assert(() =>
{
var sprite = cEntities.GetComponent<SpriteComponent>(dummy);
var light = cEntities.GetComponent<PointLightComponent>(dummy);
Assert.False(sprite.ContainerOccluded);
Assert.False(light.ContainerOccluded);
});
await Task.WhenAll(c.WaitIdleAsync(), s.WaitIdleAsync());
}
[Test]
public async Task TestAb()
{
var (c, s) = await Start();
await c.WaitIdleAsync();
var cEntities = c.ResolveDependency<IEntityManager>();
EntityUid dummy = default;
s.Post(() =>
{
var pos = new MapCoordinates(Vector2.Zero, new MapId(1));
var ent = IoCManager.Resolve<IEntityManager>();
var containerA = ent.SpawnEntity("ContainerOcclusionA", pos);
var containerB = ent.SpawnEntity("ContainerOcclusionB", pos);
dummy = ent.SpawnEntity("ContainerOcclusionDummy", pos);
IoCManager.Resolve<IEntityManager>().GetComponent<EntityStorageComponent>(containerA).Insert(containerB);
IoCManager.Resolve<IEntityManager>().GetComponent<EntityStorageComponent>(containerB).Insert(dummy);
});
await RunTicksSync(c, s, 5);
c.Assert(() =>
{
var sprite = cEntities.GetComponent<SpriteComponent>(dummy);
var light = cEntities.GetComponent<PointLightComponent>(dummy);
Assert.True(sprite.ContainerOccluded);
Assert.True(light.ContainerOccluded);
});
await Task.WhenAll(c.WaitIdleAsync(), s.WaitIdleAsync());
}
}
}