31 lines
894 B
C#
31 lines
894 B
C#
using Content.Shared.Kudzu;
|
|
using Robust.Client.GameObjects;
|
|
using Robust.Shared.GameObjects;
|
|
using Robust.Shared.IoC;
|
|
using Robust.Shared.Serialization.Manager.Attributes;
|
|
|
|
namespace Content.Client.Kudzu;
|
|
|
|
public class KudzuVisualizer : AppearanceVisualizer
|
|
{
|
|
[DataField("layer")]
|
|
private int Layer { get; } = 0;
|
|
|
|
public override void OnChangeData(AppearanceComponent component)
|
|
{
|
|
base.OnChangeData(component);
|
|
|
|
var entities = IoCManager.Resolve<IEntityManager>();
|
|
if (!entities.TryGetComponent(component.Owner, out SpriteComponent? sprite))
|
|
{
|
|
return;
|
|
}
|
|
|
|
if (component.TryGetData(KudzuVisuals.Variant, out int var) && component.TryGetData(KudzuVisuals.GrowthLevel, out int level))
|
|
{
|
|
sprite.LayerMapReserveBlank(Layer);
|
|
sprite.LayerSetState(0, $"kudzu_{level}{var}");
|
|
}
|
|
}
|
|
}
|