13 lines
345 B
C#
13 lines
345 B
C#
using Robust.Shared.GameStates;
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namespace Content.Shared.Disease.Components
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{
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/// This is added to anyone with at least 1 disease
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/// and helps cull event subscriptions and entity queries
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/// when they are not relevant.
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[NetworkedComponent]
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[RegisterComponent]
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public sealed class DiseasedComponent : Component
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{}
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}
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