12 lines
339 B
C#
12 lines
339 B
C#
using Content.Shared.Atmos.Miasma;
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using Robust.Shared.GameStates;
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namespace Content.Server.Atmos.Miasma;
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[NetworkedComponent, RegisterComponent]
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public sealed class FliesComponent : SharedFliesComponent
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{
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/// Need something to hold the ambient sound, at least until that system becomes more robust
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public EntityUid VirtFlies;
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}
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