Files
tbd-station-14/Content.Client/Body/Systems/BodySystem.cs
metalgearsloth 70cf361caa Don't predict body init (#12163)
* Don't predict body init

Client doesn't handle predicted entity spawning so the organs hang around.

* Just use init

Co-authored-by: metalgearsloth <metalgearsloth@gmail.com>
2022-10-24 17:08:41 -07:00

14 lines
319 B
C#

using Content.Shared.Body.Components;
using Content.Shared.Body.Prototypes;
using Content.Shared.Body.Systems;
namespace Content.Client.Body.Systems;
public sealed class BodySystem : SharedBodySystem
{
protected override void InitBody(BodyComponent body, BodyPrototype prototype)
{
return;
}
}