* Add nullable to some Content.Shared files. * Use [NotNullWhen(true)] * Undo adding now redundant !'s * Forgot one * Add a ton more nullable * You can guess * Fix some issues * It actually compiles now * Auto stash before merge of "null2" and "origin/master" * I lied * enable annotations -> enable * Revert ActionBlockerSystem.cs to original * Fix ActionBlockerSystem.cs * More nullable * Undo some added exclamation marks * Fix issues * Update Content.Shared/Maps/ContentTileDefinition.cs Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com> * Resolve some issues * Remove unused method * Fix more issues * Fix more issues * Fix more issues * Fix more issues * Fix issue, rollback SharedGhostComponent.cs * Update submodule * Fix issue, invert some if-statements to reduce nesting * Revert RobustToolbox * FIx things broken by merge * Some fixes - Replaced with string.Empty - Remove some exclamation marks - Revert file * Some fixes * Trivial #nullable enable * Fix null ables Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com> Co-authored-by: Metal Gear Sloth <metalgearsloth@gmail.com>
101 lines
3.3 KiB
C#
101 lines
3.3 KiB
C#
#nullable enable
|
|
using System;
|
|
using System.Collections.Generic;
|
|
using System.Reflection;
|
|
using Robust.Shared.Containers;
|
|
using Robust.Shared.GameObjects;
|
|
using Robust.Shared.IoC;
|
|
using Robust.Shared.Utility;
|
|
|
|
namespace Content.Shared.GameObjects.Verbs
|
|
{
|
|
public static class VerbUtility
|
|
{
|
|
public const float InteractionRange = 2;
|
|
public const float InteractionRangeSquared = InteractionRange * InteractionRange;
|
|
|
|
// TODO: This is a quick hack. Verb objects should absolutely be cached properly.
|
|
// This works for now though.
|
|
public static IEnumerable<(IComponent, Verb)> GetVerbs(IEntity entity)
|
|
{
|
|
var typeFactory = IoCManager.Resolve<IDynamicTypeFactory>();
|
|
|
|
foreach (var component in entity.GetAllComponents())
|
|
{
|
|
var type = component.GetType();
|
|
foreach (var nestedType in type.GetAllNestedTypes())
|
|
{
|
|
if (!typeof(Verb).IsAssignableFrom(nestedType) || nestedType.IsAbstract)
|
|
{
|
|
continue;
|
|
}
|
|
|
|
var verb = typeFactory.CreateInstance<Verb>(nestedType);
|
|
yield return (component, verb);
|
|
}
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Returns an IEnumerable of all classes inheriting <see cref="GlobalVerb"/> with the <see cref="GlobalVerbAttribute"/> attribute.
|
|
/// </summary>
|
|
/// <param name="assembly">The assembly to search for global verbs in.</param>
|
|
public static IEnumerable<GlobalVerb> GetGlobalVerbs(Assembly assembly)
|
|
{
|
|
var typeFactory = IoCManager.Resolve<IDynamicTypeFactory>();
|
|
|
|
foreach (Type type in assembly.GetTypes())
|
|
{
|
|
if (Attribute.IsDefined(type, typeof(GlobalVerbAttribute)))
|
|
{
|
|
if (!typeof(GlobalVerb).IsAssignableFrom(type) || type.IsAbstract)
|
|
{
|
|
continue;
|
|
}
|
|
yield return typeFactory.CreateInstance<GlobalVerb>(type);
|
|
}
|
|
}
|
|
}
|
|
|
|
public static bool VerbAccessChecks(IEntity user, IEntity target, VerbBase verb)
|
|
{
|
|
if (verb.RequireInteractionRange && !InVerbUseRange(user, target))
|
|
{
|
|
return false;
|
|
}
|
|
|
|
if (verb.BlockedByContainers && !VerbContainerCheck(user, target))
|
|
{
|
|
return false;
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
public static bool InVerbUseRange(IEntity user, IEntity target)
|
|
{
|
|
var distanceSquared = (user.Transform.WorldPosition - target.Transform.WorldPosition)
|
|
.LengthSquared;
|
|
if (distanceSquared > InteractionRangeSquared)
|
|
{
|
|
return false;
|
|
}
|
|
return true;
|
|
}
|
|
|
|
public static bool VerbContainerCheck(IEntity user, IEntity target)
|
|
{
|
|
if (!user.IsInSameOrNoContainer(target))
|
|
{
|
|
if (!target.TryGetContainer(out var container) ||
|
|
container.Owner != user)
|
|
{
|
|
return false;
|
|
}
|
|
}
|
|
|
|
return true;
|
|
}
|
|
}
|
|
}
|