Files
tbd-station-14/Content.Shared/GameObjects/Verbs/VerbBase.cs
Visne 9b94d5c195 Added nullable to most Content.Shared files (#3238)
* Add nullable to some Content.Shared files.

* Use [NotNullWhen(true)]

* Undo adding now redundant !'s

* Forgot one

* Add a ton more nullable

* You can guess

* Fix some issues

* It actually compiles now

* Auto stash before merge of "null2" and "origin/master"

* I lied

* enable annotations -> enable

* Revert ActionBlockerSystem.cs to original

* Fix ActionBlockerSystem.cs

* More nullable

* Undo some added exclamation marks

* Fix issues

* Update Content.Shared/Maps/ContentTileDefinition.cs

Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>

* Resolve some issues

* Remove unused method

* Fix more issues

* Fix more issues

* Fix more issues

* Fix more issues

* Fix issue, rollback SharedGhostComponent.cs

* Update submodule

* Fix issue, invert some if-statements to reduce nesting

* Revert RobustToolbox

* FIx things broken by merge

* Some fixes

- Replaced with string.Empty
- Remove some exclamation marks
- Revert file

* Some fixes

* Trivial #nullable enable

* Fix null ables

Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
Co-authored-by: Metal Gear Sloth <metalgearsloth@gmail.com>
2021-02-27 14:12:09 +11:00

21 lines
726 B
C#

#nullable enable
namespace Content.Shared.GameObjects.Verbs
{
public abstract class VerbBase
{
/// <summary>
/// If true, this verb requires the user to be inside within
/// <see cref="VerbUtility.InteractionRange"/> meters from the entity on which this verb resides.
/// </summary>
public virtual bool RequireInteractionRange => true;
/// <summary>
/// If true, this verb requires both the user and the entity on which
/// this verb resides to be in the same container or no container.
/// OR the user can be the entity's container
/// </summary>
public virtual bool BlockedByContainers => true;
}
}