Files
tbd-station-14/Content.Client/GameObjects/EntitySystems/SuspicionEndTimerSystem.cs
2021-02-04 04:16:36 +01:00

24 lines
633 B
C#

using System;
using Content.Shared.GameObjects.EntitySystemMessages;
using Robust.Shared.GameObjects.Systems;
namespace Content.Client.GameObjects.EntitySystems
{
public sealed class SuspicionEndTimerSystem : EntitySystem
{
public TimeSpan? EndTime { get; private set; }
public override void Initialize()
{
base.Initialize();
SubscribeNetworkEvent<SuspicionMessages.SetSuspicionEndTimerMessage>(RxTimerMessage);
}
private void RxTimerMessage(SuspicionMessages.SetSuspicionEndTimerMessage ev)
{
EndTime = ev.EndTime;
}
}
}