* attempt at moving MainViewport to UIWidget * oldchat (prototype) * separate oldchat and default ss14 HUD into their own files * restores original default game screen logic and adds that logic into separated chat game screen * hand reloading, several tweaks to port oldchat to main ss14 branch oldchat is currently not selectable * screen type cvar, gameplay state screen reloading/loading * reload screen on ui layout cvar change * fixes up basic reloading (HUD switching is still very bad) * some UI widget reloading for main UI screen switching * alert sync on screen change * inventory reload * hotbar margin fix * chat bubbles above viewport * whoops * fixes ordering of speech bubble root * should fix the chat focus issue (at least in-game, not lobby yet) * should fix up the lobby/game chat focus * fixes chat for lobby, turns lobby into a UI state * viewport UI controller * viewport ratio selection * whoops * adds the /tg/ widescreen ratio * removes warning from inventory UI controller, adds background to separated chat game screen's chat portion * menu button reload * unload menu buttons only from gameplay state shutdown * bugfix * character button fix * adds config options for viewport width/UI layout * variable naming changes, get or null instead of get to avoid exceptions * moves entity system get into controller
36 lines
2.1 KiB
XML
36 lines
2.1 KiB
XML
<screens:SeparatedChatGameScreen
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xmlns="https://spacestation14.io"
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xmlns:screens="clr-namespace:Content.Client.UserInterface.Screens"
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xmlns:menuBar="clr-namespace:Content.Client.UserInterface.Systems.MenuBar.Widgets"
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xmlns:actions="clr-namespace:Content.Client.UserInterface.Systems.Actions.Widgets"
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xmlns:chat="clr-namespace:Content.Client.UserInterface.Systems.Chat.Widgets"
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xmlns:alerts="clr-namespace:Content.Client.UserInterface.Systems.Alerts.Widgets"
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xmlns:hotbar="clr-namespace:Content.Client.UserInterface.Systems.Hotbar.Widgets"
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xmlns:widgets="clr-namespace:Content.Client.UserInterface.Systems.Ghost.Widgets"
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xmlns:controls="clr-namespace:Content.Client.UserInterface.Controls"
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xmlns:graphics="clr-namespace:Robust.Client.Graphics;assembly=Robust.Client"
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Name="SeparatedChatHud"
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VerticalExpand="False"
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VerticalAlignment="Bottom"
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HorizontalAlignment="Center">
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<SplitContainer Name="ScreenContainer" HorizontalExpand="True" VerticalExpand="True">
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<LayoutContainer Name="ViewportContainer" HorizontalExpand="True" VerticalExpand="True">
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<controls:MainViewport Name="MainViewport"/>
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<widgets:GhostGui Name="Ghost" Access="Protected" />
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<hotbar:HotbarGui Name="Hotbar" Access="Protected" />
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<actions:ActionsBar Name="Actions" Access="Protected" />
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<alerts:AlertsUI Name="Alerts" Access="Protected" />
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</LayoutContainer>
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<PanelContainer HorizontalExpand="True">
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<PanelContainer.PanelOverride>
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<graphics:StyleBoxFlat BackgroundColor="#2B2C3B" />
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</PanelContainer.PanelOverride>
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<BoxContainer Orientation="Vertical" HorizontalExpand="True" MinWidth="300" SeparationOverride="10" Margin="10">
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<menuBar:GameTopMenuBar Name="TopBar" HorizontalExpand="True" Access="Protected" />
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<chat:ChatBox VerticalExpand="True" HorizontalExpand="True" Name="Chat" Access="Protected" />
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</BoxContainer>
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</PanelContainer>
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</SplitContainer>
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</screens:SeparatedChatGameScreen>
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