Files
tbd-station-14/Content.Client/Atmos/EntitySystems/GasTileOverlaySystem.cs
2022-12-19 06:25:27 +11:00

93 lines
2.9 KiB
C#

using Content.Client.Atmos.Overlays;
using Content.Shared.Atmos.Components;
using Content.Shared.Atmos.EntitySystems;
using JetBrains.Annotations;
using Robust.Client.GameObjects;
using Robust.Client.Graphics;
using Robust.Client.ResourceManagement;
using Robust.Shared.GameStates;
namespace Content.Client.Atmos.EntitySystems
{
[UsedImplicitly]
public sealed class GasTileOverlaySystem : SharedGasTileOverlaySystem
{
[Dependency] private readonly IResourceCache _resourceCache = default!;
[Dependency] private readonly IOverlayManager _overlayMan = default!;
[Dependency] private readonly SpriteSystem _spriteSys = default!;
private GasTileOverlay _overlay = default!;
public override void Initialize()
{
base.Initialize();
SubscribeNetworkEvent<GasOverlayUpdateEvent>(HandleGasOverlayUpdate);
SubscribeLocalEvent<GasTileOverlayComponent, ComponentHandleState>(OnHandleState);
_overlay = new GasTileOverlay(this, EntityManager, _resourceCache, ProtoMan, _spriteSys);
_overlayMan.AddOverlay(_overlay);
}
public override void Shutdown()
{
base.Shutdown();
_overlayMan.RemoveOverlay(_overlay);
}
private void OnHandleState(EntityUid gridUid, GasTileOverlayComponent comp, ref ComponentHandleState args)
{
if (args.Current is not GasTileOverlayState state)
return;
// is this a delta or full state?
if (!state.FullState)
{
foreach (var index in comp.Chunks.Keys)
{
if (!state.AllChunks!.Contains(index))
comp.Chunks.Remove(index);
}
}
else
{
foreach (var index in comp.Chunks.Keys)
{
if (!state.Chunks.ContainsKey(index))
comp.Chunks.Remove(index);
}
}
foreach (var (index, data) in state.Chunks)
{
comp.Chunks[index] = data;
}
}
private void HandleGasOverlayUpdate(GasOverlayUpdateEvent ev)
{
foreach (var (grid, removedIndicies) in ev.RemovedChunks)
{
if (!TryComp(grid, out GasTileOverlayComponent? comp))
continue;
foreach (var index in removedIndicies)
{
comp.Chunks.Remove(index);
}
}
foreach (var (grid, gridData) in ev.UpdatedChunks)
{
if (!TryComp(grid, out GasTileOverlayComponent? comp))
continue;
foreach (var chunkData in gridData)
{
comp.Chunks[chunkData.Index] = chunkData;
}
}
}
}
}