Files
tbd-station-14/Content.Server/GameObjects/Components/Atmos/AirtightComponent.cs
Víctor Aguilera Puerto 511147f299 Adds edge firelocks
2020-09-08 15:20:58 +02:00

174 lines
5.7 KiB
C#

#nullable enable
using System;
using Content.Server.GameObjects.EntitySystems;
using Content.Shared.Atmos;
using Robust.Server.Interfaces.GameObjects;
using Robust.Shared.GameObjects;
using Robust.Shared.GameObjects.Components.Transform;
using Robust.Shared.GameObjects.Systems;
using Robust.Shared.Interfaces.GameObjects;
using Robust.Shared.Interfaces.Map;
using Robust.Shared.IoC;
using Robust.Shared.Log;
using Robust.Shared.Map;
using Robust.Shared.Maths;
using Robust.Shared.Serialization;
using Robust.Shared.ViewVariables;
namespace Content.Server.GameObjects.Components.Atmos
{
[RegisterComponent]
public class AirtightComponent : Component, IMapInit
{
[Dependency] private readonly IMapManager _mapManager = default!;
[Dependency] private readonly IEntityManager _entityManager = default!;
private (GridId, MapIndices) _lastPosition;
public override string Name => "Airtight";
[ViewVariables]
private int _airBlockedDirection;
private bool _airBlocked = true;
private bool _fixVacuum = false;
[ViewVariables]
private bool _rotateAirBlocked = true;
[ViewVariables]
private bool _fixAirBlockedDirectionInitialize = true;
[ViewVariables(VVAccess.ReadWrite)]
public bool AirBlocked
{
get => _airBlocked;
set
{
_airBlocked = value;
UpdatePosition();
}
}
public AtmosDirection AirBlockedDirection
{
get => (AtmosDirection)_airBlockedDirection;
set
{
_airBlockedDirection = (int) value;
UpdatePosition();
}
}
[ViewVariables]
public bool FixVacuum => _fixVacuum;
public override void ExposeData(ObjectSerializer serializer)
{
base.ExposeData(serializer);
serializer.DataField(ref _airBlocked, "airBlocked", true);
serializer.DataField(ref _fixVacuum, "fixVacuum", true);
serializer.DataField(ref _airBlockedDirection, "airBlockedDirection", (int)AtmosDirection.All, WithFormat.Flags<AtmosDirectionFlags>());
serializer.DataField(ref _rotateAirBlocked, "rotateAirBlocked", true);
serializer.DataField(ref _fixAirBlockedDirectionInitialize, "fixAirBlockedDirectionInitialize", true);
}
public override void Initialize()
{
base.Initialize();
// Using the SnapGrid is critical for performance, and thus if it is absent the component
// will not be airtight. A warning is much easier to track down than the object magically
// not being airtight, so log one if the SnapGrid component is missing.
if (!Owner.EnsureComponent(out SnapGridComponent _))
Logger.Warning($"Entity {Owner} at {Owner.Transform.MapPosition.ToString()} didn't have a {nameof(SnapGridComponent)}");
Owner.EntityManager.EventBus.SubscribeEvent<RotateEvent>(EventSource.Local, this, RotateEvent);
if(_fixAirBlockedDirectionInitialize)
RotateEvent(new RotateEvent(Owner, Angle.South, Owner.Transform.LocalRotation));
UpdatePosition();
}
private void RotateEvent(RotateEvent ev)
{
if (!_rotateAirBlocked || ev.Sender != Owner || ev.NewRotation == ev.OldRotation || AirBlockedDirection == AtmosDirection.Invalid)
return;
var diff = ev.NewRotation - ev.OldRotation;
var newAirBlockedDirs = AtmosDirection.Invalid;
// When we make multiZ atmos, special case this.
for (int i = 0; i < Atmospherics.Directions; i++)
{
var direction = (AtmosDirection) (1 << i);
if (!AirBlockedDirection.HasFlag(direction)) continue;
var angle = direction.ToAngle();
angle += diff;
newAirBlockedDirs |= angle.ToAtmosDirectionCardinal();
}
AirBlockedDirection = newAirBlockedDirs;
}
public void MapInit()
{
if (Owner.TryGetComponent(out SnapGridComponent? snapGrid))
{
snapGrid.OnPositionChanged += OnTransformMove;
_lastPosition = (Owner.Transform.GridID, snapGrid.Position);
}
UpdatePosition();
}
protected override void Shutdown()
{
base.Shutdown();
_airBlocked = false;
if (Owner.TryGetComponent(out SnapGridComponent? snapGrid))
{
snapGrid.OnPositionChanged -= OnTransformMove;
}
UpdatePosition(_lastPosition.Item1, _lastPosition.Item2);
if (_fixVacuum)
EntitySystem.Get<AtmosphereSystem>().GetGridAtmosphere(_lastPosition.Item1)?.FixVacuum(_lastPosition.Item2);
}
private void OnTransformMove()
{
UpdatePosition(_lastPosition.Item1, _lastPosition.Item2);
UpdatePosition();
if (Owner.TryGetComponent(out SnapGridComponent? snapGrid))
{
_lastPosition = (Owner.Transform.GridID, snapGrid.Position);
}
}
private void UpdatePosition()
{
if (Owner.TryGetComponent(out SnapGridComponent? snapGrid))
UpdatePosition(Owner.Transform.GridID, snapGrid.Position);
}
private void UpdatePosition(GridId gridId, MapIndices pos)
{
var gridAtmos = EntitySystem.Get<AtmosphereSystem>().GetGridAtmosphere(gridId);
if (gridAtmos == null) return;
gridAtmos.UpdateAdjacentBits(pos);
gridAtmos.Invalidate(pos);
}
}
}