Files
tbd-station-14/Content.Server/Disposal/Unit/EntitySystems/DisposableSystem.cs
metalgearsloth 269c93245d Unrevert audio (#21330)
Co-authored-by: Pieter-Jan Briers <pieterjan.briers@gmail.com>
2023-11-27 22:12:34 +11:00

270 lines
10 KiB
C#

using System.Linq;
using Content.Server.Atmos.EntitySystems;
using Content.Server.Disposal.Tube;
using Content.Server.Disposal.Tube.Components;
using Content.Server.Disposal.Unit.Components;
using Content.Shared.Body.Components;
using Content.Shared.Damage;
using Content.Shared.Item;
using Robust.Server.GameObjects;
using Robust.Shared.Audio;
using Robust.Shared.Audio.Systems;
using Robust.Shared.Containers;
using Robust.Shared.Map.Components;
using Robust.Shared.Physics.Components;
using Robust.Shared.Physics.Systems;
namespace Content.Server.Disposal.Unit.EntitySystems
{
public sealed class DisposableSystem : EntitySystem
{
[Dependency] private readonly DisposalUnitSystem _disposalUnit = default!;
[Dependency] private readonly DisposalTubeSystem _disposalTube = default!;
[Dependency] private readonly AtmosphereSystem _atmosphere = default!;
[Dependency] private readonly SharedPhysicsSystem _physics = default!;
[Dependency] private readonly SharedContainerSystem _container = default!;
[Dependency] private readonly SharedTransformSystem _transform = default!;
[Dependency] private readonly MapSystem _map = default!;
[Dependency] private readonly DamageableSystem _damageable = default!;
[Dependency] private readonly SharedAudioSystem _audio = default!;
public override void Initialize()
{
base.Initialize();
SubscribeLocalEvent<DisposalHolderComponent, ComponentStartup>(OnComponentStartup);
}
private void OnComponentStartup(EntityUid uid, DisposalHolderComponent holder, ComponentStartup args)
{
holder.Container = _container.EnsureContainer<Container>(uid, nameof(DisposalHolderComponent));
}
public bool TryInsert(EntityUid uid, EntityUid toInsert, DisposalHolderComponent? holder = null)
{
if (!Resolve(uid, ref holder))
return false;
if (!CanInsert(uid, toInsert, holder))
return false;
if (!holder.Container.Insert(toInsert, EntityManager))
return false;
if (TryComp<PhysicsComponent>(toInsert, out var physBody))
_physics.SetCanCollide(toInsert, false, body: physBody);
return true;
}
private bool CanInsert(EntityUid uid, EntityUid toInsert, DisposalHolderComponent? holder = null)
{
if (!Resolve(uid, ref holder))
return false;
if (!_container.CanInsert(toInsert, holder.Container))
{
return false;
}
return HasComp<ItemComponent>(toInsert) ||
HasComp<BodyComponent>(toInsert);
}
public void ExitDisposals(EntityUid uid, DisposalHolderComponent? holder = null, TransformComponent? holderTransform = null)
{
if (Terminating(uid))
return;
if (!Resolve(uid, ref holder, ref holderTransform))
return;
if (holder.IsExitingDisposals)
{
Log.Error("Tried exiting disposals twice. This should never happen.");
return;
}
holder.IsExitingDisposals = true;
// Check for a disposal unit to throw them into and then eject them from it.
// *This ejection also makes the target not collide with the unit.*
// *This is on purpose.*
EntityUid? disposalId = null;
DisposalUnitComponent? duc = null;
var gridUid = holderTransform.GridUid;
if (TryComp<MapGridComponent>(gridUid, out var grid))
{
var ducQuery = GetEntityQuery<DisposalUnitComponent>();
foreach (var contentUid in _map.GetLocal(gridUid.Value, grid, holderTransform.Coordinates))
{
if (ducQuery.TryGetComponent(contentUid, out duc))
{
disposalId = contentUid;
break;
}
}
}
var physQuery = GetEntityQuery<PhysicsComponent>();
var metaQuery = GetEntityQuery<MetaDataComponent>();
var transformQuery = GetEntityQuery<TransformComponent>();
foreach (var entity in holder.Container.ContainedEntities.ToArray())
{
RemComp<BeingDisposedComponent>(entity);
var meta = metaQuery.GetComponent(entity);
holder.Container.Remove(entity, EntityManager, meta: meta, reparent: false, force: true);
var xform = transformQuery.GetComponent(entity);
if (xform.ParentUid != uid)
continue;
if (duc != null)
duc.Container.Insert(entity, EntityManager, xform, meta: meta);
else
_transform.AttachToGridOrMap(entity, xform);
if (physQuery.TryGetComponent(entity, out var physics))
{
_physics.WakeBody(entity, body: physics);
}
}
if (disposalId != null && duc != null)
{
_disposalUnit.TryEjectContents(disposalId.Value, duc);
}
if (_atmosphere.GetContainingMixture(uid, false, true) is { } environment)
{
_atmosphere.Merge(environment, holder.Air);
holder.Air.Clear();
}
EntityManager.DeleteEntity(uid);
}
// Note: This function will cause an ExitDisposals on any failure that does not make an ExitDisposals impossible.
public bool EnterTube(EntityUid holderUid, EntityUid toUid, DisposalHolderComponent? holder = null, TransformComponent? holderTransform = null, DisposalTubeComponent? to = null, TransformComponent? toTransform = null)
{
if (!Resolve(holderUid, ref holder, ref holderTransform))
return false;
if (holder.IsExitingDisposals)
{
Log.Error("Tried entering tube after exiting disposals. This should never happen.");
return false;
}
if (!Resolve(toUid, ref to, ref toTransform))
{
ExitDisposals(holderUid, holder, holderTransform);
return false;
}
foreach (var ent in holder.Container.ContainedEntities)
{
var comp = EnsureComp<BeingDisposedComponent>(ent);
comp.Holder = holderUid;
}
// Insert into next tube
if (!to.Contents.Insert(holderUid))
{
ExitDisposals(holderUid, holder, holderTransform);
return false;
}
if (holder.CurrentTube != null)
{
holder.PreviousTube = holder.CurrentTube;
holder.PreviousDirection = holder.CurrentDirection;
}
holder.CurrentTube = toUid;
var ev = new GetDisposalsNextDirectionEvent(holder);
RaiseLocalEvent(toUid, ref ev);
holder.CurrentDirection = ev.Next;
holder.StartingTime = 0.1f;
holder.TimeLeft = 0.1f;
// Logger.InfoS("c.s.disposal.holder", $"Disposals dir {holder.CurrentDirection}");
// Invalid direction = exit now!
if (holder.CurrentDirection == Direction.Invalid)
{
ExitDisposals(holderUid, holder, holderTransform);
return false;
}
// damage entities on turns and play sound
if (holder.CurrentDirection != holder.PreviousDirection)
{
foreach (var ent in holder.Container.ContainedEntities)
{
_damageable.TryChangeDamage(ent, to.DamageOnTurn);
}
_audio.PlayPvs(to.ClangSound, toUid, AudioParams.Default.WithVolume(-5f));
}
return true;
}
public override void Update(float frameTime)
{
var query = EntityQueryEnumerator<DisposalHolderComponent>();
while (query.MoveNext(out var uid, out var holder))
{
UpdateComp(uid, holder, frameTime);
}
}
private void UpdateComp(EntityUid uid, DisposalHolderComponent holder, float frameTime)
{
while (frameTime > 0)
{
var time = frameTime;
if (time > holder.TimeLeft)
{
time = holder.TimeLeft;
}
holder.TimeLeft -= time;
frameTime -= time;
if (!EntityManager.EntityExists(holder.CurrentTube))
{
ExitDisposals(uid, holder);
break;
}
var currentTube = holder.CurrentTube!.Value;
if (holder.TimeLeft > 0)
{
var progress = 1 - holder.TimeLeft / holder.StartingTime;
var origin = Transform(currentTube).Coordinates;
var destination = holder.CurrentDirection.ToVec();
var newPosition = destination * progress;
// This is some supreme shit code.
_transform.SetCoordinates(uid, origin.Offset(newPosition).WithEntityId(currentTube));
continue;
}
// Past this point, we are performing inter-tube transfer!
// Remove current tube content
Comp<DisposalTubeComponent>(currentTube).Contents.Remove(uid, reparent: false, force: true);
// Find next tube
var nextTube = _disposalTube.NextTubeFor(currentTube, holder.CurrentDirection);
if (!EntityManager.EntityExists(nextTube))
{
ExitDisposals(uid, holder);
break;
}
// Perform remainder of entry process
if (!EnterTube(uid, nextTube!.Value, holder))
{
break;
}
}
}
}
}