Files
tbd-station-14/Content.Client/Options/UI/Tabs/AudioTab.xaml.cs
metalgearsloth 269c93245d Unrevert audio (#21330)
Co-authored-by: Pieter-Jan Briers <pieterjan.briers@gmail.com>
2023-11-27 22:12:34 +11:00

202 lines
9.7 KiB
C#

using Content.Shared.CCVar;
using Robust.Client.Audio;
using Robust.Client.AutoGenerated;
using Robust.Client.GameObjects;
using Robust.Client.Graphics;
using Robust.Client.UserInterface;
using Robust.Client.UserInterface.Controls;
using Robust.Client.UserInterface.XAML;
using Robust.Shared;
using Robust.Shared.Configuration;
using Range = Robust.Client.UserInterface.Controls.Range;
namespace Content.Client.Options.UI.Tabs
{
[GenerateTypedNameReferences]
public sealed partial class AudioTab : Control
{
[Dependency] private readonly IConfigurationManager _cfg = default!;
private readonly AudioSystem _audio;
public AudioTab()
{
RobustXamlLoader.Load(this);
IoCManager.InjectDependencies(this);
_audio = IoCManager.Resolve<IEntityManager>().System<AudioSystem>();
LobbyMusicCheckBox.Pressed = _cfg.GetCVar(CCVars.LobbyMusicEnabled);
RestartSoundsCheckBox.Pressed = _cfg.GetCVar(CCVars.RestartSoundsEnabled);
EventMusicCheckBox.Pressed = _cfg.GetCVar(CCVars.EventMusicEnabled);
AdminSoundsCheckBox.Pressed = _cfg.GetCVar(CCVars.AdminSoundsEnabled);
ApplyButton.OnPressed += OnApplyButtonPressed;
ResetButton.OnPressed += OnResetButtonPressed;
MasterVolumeSlider.OnValueChanged += OnMasterVolumeSliderChanged;
MidiVolumeSlider.OnValueChanged += OnMidiVolumeSliderChanged;
AmbientMusicVolumeSlider.OnValueChanged += OnAmbientMusicVolumeSliderChanged;
AmbienceVolumeSlider.OnValueChanged += OnAmbienceVolumeSliderChanged;
AmbienceSoundsSlider.OnValueChanged += OnAmbienceSoundsSliderChanged;
LobbyVolumeSlider.OnValueChanged += OnLobbyVolumeSliderChanged;
LobbyMusicCheckBox.OnToggled += OnLobbyMusicCheckToggled;
RestartSoundsCheckBox.OnToggled += OnRestartSoundsCheckToggled;
EventMusicCheckBox.OnToggled += OnEventMusicCheckToggled;
AdminSoundsCheckBox.OnToggled += OnAdminSoundsCheckToggled;
AmbienceSoundsSlider.MinValue = _cfg.GetCVar(CCVars.MinMaxAmbientSourcesConfigured);
AmbienceSoundsSlider.MaxValue = _cfg.GetCVar(CCVars.MaxMaxAmbientSourcesConfigured);
Reset();
}
protected override void Dispose(bool disposing)
{
ApplyButton.OnPressed -= OnApplyButtonPressed;
ResetButton.OnPressed -= OnResetButtonPressed;
MasterVolumeSlider.OnValueChanged -= OnMasterVolumeSliderChanged;
MidiVolumeSlider.OnValueChanged -= OnMidiVolumeSliderChanged;
AmbientMusicVolumeSlider.OnValueChanged -= OnAmbientMusicVolumeSliderChanged;
AmbienceVolumeSlider.OnValueChanged -= OnAmbienceVolumeSliderChanged;
LobbyVolumeSlider.OnValueChanged -= OnLobbyVolumeSliderChanged;
base.Dispose(disposing);
}
private void OnLobbyVolumeSliderChanged(Range obj)
{
UpdateChanges();
}
private void OnAmbientMusicVolumeSliderChanged(Range obj)
{
UpdateChanges();
}
private void OnAmbienceVolumeSliderChanged(Range obj)
{
UpdateChanges();
}
private void OnAmbienceSoundsSliderChanged(Range obj)
{
UpdateChanges();
}
private void OnMasterVolumeSliderChanged(Range range)
{
_audio.SetMasterVolume(MasterVolumeSlider.Value / 100);
UpdateChanges();
}
private void OnMidiVolumeSliderChanged(Range range)
{
UpdateChanges();
}
private void OnLobbyMusicCheckToggled(BaseButton.ButtonEventArgs args)
{
UpdateChanges();
}
private void OnRestartSoundsCheckToggled(BaseButton.ButtonEventArgs args)
{
UpdateChanges();
}
private void OnEventMusicCheckToggled(BaseButton.ButtonEventArgs args)
{
UpdateChanges();
}
private void OnAdminSoundsCheckToggled(BaseButton.ButtonEventArgs args)
{
UpdateChanges();
}
private void OnApplyButtonPressed(BaseButton.ButtonEventArgs args)
{
_cfg.SetCVar(CVars.AudioMasterVolume, LV100ToDB(MasterVolumeSlider.Value, CCVars.MasterMultiplier));
// Want the CVar updated values to have the multiplier applied
// For the UI we just display 0-100 still elsewhere
_cfg.SetCVar(CVars.MidiVolume, LV100ToDB(MidiVolumeSlider.Value, CCVars.MidiMultiplier));
_cfg.SetCVar(CCVars.AmbienceVolume, LV100ToDB(AmbienceVolumeSlider.Value, CCVars.AmbienceMultiplier));
_cfg.SetCVar(CCVars.AmbientMusicVolume, LV100ToDB(AmbientMusicVolumeSlider.Value, CCVars.AmbientMusicMultiplier));
_cfg.SetCVar(CCVars.LobbyMusicVolume, LV100ToDB(LobbyVolumeSlider.Value));
_cfg.SetCVar(CCVars.MaxAmbientSources, (int)AmbienceSoundsSlider.Value);
_cfg.SetCVar(CCVars.LobbyMusicEnabled, LobbyMusicCheckBox.Pressed);
_cfg.SetCVar(CCVars.RestartSoundsEnabled, RestartSoundsCheckBox.Pressed);
_cfg.SetCVar(CCVars.EventMusicEnabled, EventMusicCheckBox.Pressed);
_cfg.SetCVar(CCVars.AdminSoundsEnabled, AdminSoundsCheckBox.Pressed);
_cfg.SaveToFile();
UpdateChanges();
}
private void OnResetButtonPressed(BaseButton.ButtonEventArgs args)
{
Reset();
}
private void Reset()
{
MasterVolumeSlider.Value = DBToLV100(_cfg.GetCVar(CVars.AudioMasterVolume), CCVars.MasterMultiplier);
MidiVolumeSlider.Value = DBToLV100(_cfg.GetCVar(CVars.MidiVolume), CCVars.MidiMultiplier);
AmbienceVolumeSlider.Value = DBToLV100(_cfg.GetCVar(CCVars.AmbienceVolume), CCVars.AmbienceMultiplier);
AmbientMusicVolumeSlider.Value =
DBToLV100(_cfg.GetCVar(CCVars.AmbientMusicVolume), CCVars.AmbientMusicMultiplier);
LobbyVolumeSlider.Value = DBToLV100(_cfg.GetCVar(CCVars.LobbyMusicVolume));
AmbienceSoundsSlider.Value = _cfg.GetCVar(CCVars.MaxAmbientSources);
LobbyMusicCheckBox.Pressed = _cfg.GetCVar(CCVars.LobbyMusicEnabled);
RestartSoundsCheckBox.Pressed = _cfg.GetCVar(CCVars.RestartSoundsEnabled);
EventMusicCheckBox.Pressed = _cfg.GetCVar(CCVars.EventMusicEnabled);
AdminSoundsCheckBox.Pressed = _cfg.GetCVar(CCVars.AdminSoundsEnabled);
UpdateChanges();
}
// Note: Rather than moving these functions somewhere, instead switch MidiManager to using linear units rather than dB
// Do be sure to rename the setting though
private float DBToLV100(float db, float multiplier = 1f)
{
var beri = (float) (Math.Pow(10, db / 10) * 100 / multiplier);
return beri;
}
private float LV100ToDB(float lv100, float multiplier = 1f)
{
// Saving negative infinity doesn't work, so use -10000000 instead (MidiManager does it)
var weh = MathF.Max(-10000000, (float) (Math.Log(lv100 * multiplier / 100, 10) * 10));
return weh;
}
private void UpdateChanges()
{
var isMasterVolumeSame =
Math.Abs(MasterVolumeSlider.Value - DBToLV100(_cfg.GetCVar(CVars.AudioMasterVolume), CCVars.MasterMultiplier)) < 0.01f;
var isMidiVolumeSame =
Math.Abs(MidiVolumeSlider.Value - DBToLV100(_cfg.GetCVar(CVars.MidiVolume), CCVars.MidiMultiplier)) < 0.01f;
var isAmbientVolumeSame =
Math.Abs(AmbienceVolumeSlider.Value - DBToLV100(_cfg.GetCVar(CCVars.AmbienceVolume), CCVars.AmbienceMultiplier)) < 0.01f;
var isAmbientMusicVolumeSame =
Math.Abs(AmbientMusicVolumeSlider.Value - DBToLV100(_cfg.GetCVar(CCVars.AmbientMusicVolume), CCVars.AmbientMusicMultiplier)) < 0.01f;
var isLobbyVolumeSame =
Math.Abs(LobbyVolumeSlider.Value - DBToLV100(_cfg.GetCVar(CCVars.LobbyMusicVolume))) < 0.01f;
var isAmbientSoundsSame = (int)AmbienceSoundsSlider.Value == _cfg.GetCVar(CCVars.MaxAmbientSources);
var isLobbySame = LobbyMusicCheckBox.Pressed == _cfg.GetCVar(CCVars.LobbyMusicEnabled);
var isRestartSoundsSame = RestartSoundsCheckBox.Pressed == _cfg.GetCVar(CCVars.RestartSoundsEnabled);
var isEventSame = EventMusicCheckBox.Pressed == _cfg.GetCVar(CCVars.EventMusicEnabled);
var isAdminSoundsSame = AdminSoundsCheckBox.Pressed == _cfg.GetCVar(CCVars.AdminSoundsEnabled);
var isEverythingSame = isMasterVolumeSame && isMidiVolumeSame && isAmbientVolumeSame && isAmbientMusicVolumeSame && isAmbientSoundsSame && isLobbySame && isRestartSoundsSame && isEventSame
&& isAdminSoundsSame && isLobbyVolumeSame;
ApplyButton.Disabled = isEverythingSame;
ResetButton.Disabled = isEverythingSame;
MasterVolumeLabel.Text =
Loc.GetString("ui-options-volume-percent", ("volume", MasterVolumeSlider.Value / 100));
MidiVolumeLabel.Text =
Loc.GetString("ui-options-volume-percent", ("volume", MidiVolumeSlider.Value / 100));
AmbientMusicVolumeLabel.Text =
Loc.GetString("ui-options-volume-percent", ("volume", AmbientMusicVolumeSlider.Value / 100));
AmbienceVolumeLabel.Text =
Loc.GetString("ui-options-volume-percent", ("volume", AmbienceVolumeSlider.Value / 100));
LobbyVolumeLabel.Text =
Loc.GetString("ui-options-volume-percent", ("volume", LobbyVolumeSlider.Value / 100));
AmbienceSoundsLabel.Text = ((int)AmbienceSoundsSlider.Value).ToString();
}
}
}