Files
tbd-station-14/Content.Server/Atmos/Components/SpaceGridAtmosphereComponent.cs

35 lines
1019 B
C#

#nullable enable
using System.Collections.Generic;
using System.Linq;
using Content.Shared.Atmos;
using Robust.Shared.GameObjects;
using Robust.Shared.Map;
using Robust.Shared.Maths;
namespace Content.Server.Atmos.Components
{
[RegisterComponent]
[ComponentReference(typeof(IGridAtmosphereComponent))]
public class SpaceGridAtmosphereComponent : UnsimulatedGridAtmosphereComponent
{
public override string Name => "SpaceGridAtmosphere";
public override void RepopulateTiles() { }
public override bool IsSpace(Vector2i indices)
{
return true;
}
public override TileAtmosphere GetTile(Vector2i indices, bool createSpace = true)
{
return new(this, GridId.Invalid, indices, new GasMixture(Atmospherics.CellVolume), true);
}
protected override IEnumerable<AirtightComponent> GetObstructingComponents(Vector2i indices)
{
return Enumerable.Empty<AirtightComponent>();
}
}
}