Files
tbd-station-14/Content.Shared/Doors
zHonys 25a01b00b6 Fixed doors being blocked with mousetraps, and other Collidable items (#34045)
* Changed SharedDoorSystem.GetColliding() to allow non-LowImpassible mask entities to stay in the door while it closes

* Update Content.Shared/Doors/Systems/SharedDoorSystem.cs

Clarifies comment of how the mask is used

Co-authored-by: Centronias <charlie.t.santos@gmail.com>

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Co-authored-by: Centronias <charlie.t.santos@gmail.com>
2025-01-13 13:07:18 +03:00
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2024-12-17 20:18:15 +01:00