Files
tbd-station-14/Content.Shared/Utility/EntityCoordinatesExtensions.cs
Acruid ca4fd649fe Massive Namespace Cleanup (#3120)
* Engine namespace changes.

* Automated remove redundant using statements.

* Simplified Graphics namespace.

* Apparently the container system stores full type names in the map file.😞 This updates those names.

* API Changes to LocalizationManager.LoadCulture.

* Update submodule to v0.3.2
2021-02-11 01:13:03 -08:00

56 lines
1.6 KiB
C#

#nullable enable
using Robust.Shared.GameObjects;
using Robust.Shared.Map;
using Robust.Shared.Maths;
namespace Content.Shared.Utility
{
public static class EntityCoordinatesExtensions
{
public static EntityCoordinates ToCoordinates(this EntityUid id, Vector2 offset)
{
return new(id, offset);
}
public static EntityCoordinates ToCoordinates(this EntityUid id, float x, float y)
{
return new(id, x, y);
}
public static EntityCoordinates ToCoordinates(this EntityUid id)
{
return ToCoordinates(id, Vector2.Zero);
}
public static EntityCoordinates ToCoordinates(this IEntity entity, Vector2 offset)
{
return ToCoordinates(entity.Uid, offset);
}
public static EntityCoordinates ToCoordinates(this IEntity entity, float x, float y)
{
return new(entity.Uid, x, y);
}
public static EntityCoordinates ToCoordinates(this IEntity entity)
{
return ToCoordinates(entity.Uid, Vector2.Zero);
}
public static EntityCoordinates ToCoordinates(this IMapGrid grid, Vector2 offset)
{
return ToCoordinates(grid.GridEntityId, offset);
}
public static EntityCoordinates ToCoordinates(this IMapGrid grid, float x, float y)
{
return ToCoordinates(grid.GridEntityId, x, y);
}
public static EntityCoordinates ToCoordinates(this IMapGrid grid)
{
return ToCoordinates(grid.GridEntityId, Vector2.Zero);
}
}
}