162 lines
5.5 KiB
C#
162 lines
5.5 KiB
C#
using Content.Server.GameObjects.Components.Power.PowerNetComponents;
|
|
using Content.Server.GameObjects.Components.NodeContainer.NodeGroups;
|
|
using Content.Server.GameObjects.EntitySystems;
|
|
using Content.Shared.GameObjects.Components.Power;
|
|
using Robust.Server.GameObjects;
|
|
using Robust.Server.GameObjects.Components.UserInterface;
|
|
using Robust.Server.GameObjects.EntitySystems;
|
|
using Robust.Server.Interfaces.GameObjects;
|
|
using Robust.Shared.Audio;
|
|
using Robust.Shared.GameObjects;
|
|
using Robust.Shared.GameObjects.Systems;
|
|
using Robust.Shared.ViewVariables;
|
|
using System;
|
|
using Robust.Shared.IoC;
|
|
using Robust.Shared.Interfaces.Timing;
|
|
|
|
namespace Content.Server.GameObjects.Components.Power.ApcNetComponents
|
|
{
|
|
[RegisterComponent]
|
|
[ComponentReference(typeof(IActivate))]
|
|
public class ApcComponent : BaseApcNetComponent, IActivate
|
|
{
|
|
public override string Name => "Apc";
|
|
|
|
[ViewVariables]
|
|
public BatteryComponent Battery { get; private set; }
|
|
|
|
public bool MainBreakerEnabled { get; private set; } = true;
|
|
|
|
private BoundUserInterface _userInterface;
|
|
|
|
private AppearanceComponent _appearance;
|
|
|
|
private ApcChargeState _lastChargeState;
|
|
|
|
private TimeSpan _lastChargeStateChange;
|
|
|
|
private ApcExternalPowerState _lastExternalPowerState;
|
|
|
|
private TimeSpan _lastExternalPowerStateChange;
|
|
|
|
private float _lastCharge = 0f;
|
|
|
|
private bool _uiDirty = true;
|
|
|
|
private const float HighPowerThreshold = 0.9f;
|
|
|
|
private const int VisualsChangeDelay = 1;
|
|
|
|
#pragma warning disable 649
|
|
[Dependency] private readonly IGameTiming _gameTiming;
|
|
#pragma warning restore 649
|
|
|
|
public override void Initialize()
|
|
{
|
|
base.Initialize();
|
|
Battery = Owner.GetComponent<BatteryComponent>();
|
|
_appearance = Owner.GetComponent<AppearanceComponent>();
|
|
_userInterface = Owner.GetComponent<ServerUserInterfaceComponent>().GetBoundUserInterface(ApcUiKey.Key);
|
|
_userInterface.OnReceiveMessage += UserInterfaceOnReceiveMessage;
|
|
Update();
|
|
}
|
|
|
|
protected override void AddSelfToNet(IApcNet apcNet)
|
|
{
|
|
apcNet.AddApc(this);
|
|
}
|
|
|
|
protected override void RemoveSelfFromNet(IApcNet apcNet)
|
|
{
|
|
apcNet.RemoveApc(this);
|
|
}
|
|
|
|
private void UserInterfaceOnReceiveMessage(ServerBoundUserInterfaceMessage serverMsg)
|
|
{
|
|
if (serverMsg.Message is ApcToggleMainBreakerMessage)
|
|
{
|
|
MainBreakerEnabled = !MainBreakerEnabled;
|
|
_uiDirty = true;
|
|
EntitySystem.Get<AudioSystem>().PlayFromEntity("/Audio/machines/machine_switch.ogg", Owner, AudioParams.Default.WithVolume(-2f));
|
|
}
|
|
}
|
|
|
|
public void Update()
|
|
{
|
|
var newState = CalcChargeState();
|
|
if (newState != _lastChargeState && _lastChargeStateChange + TimeSpan.FromSeconds(VisualsChangeDelay) < _gameTiming.CurTime)
|
|
{
|
|
_lastChargeState = newState;
|
|
_lastChargeStateChange = _gameTiming.CurTime;
|
|
_appearance.SetData(ApcVisuals.ChargeState, newState);
|
|
}
|
|
var newCharge = Battery.CurrentCharge;
|
|
if (newCharge != _lastCharge)
|
|
{
|
|
_lastCharge = newCharge;
|
|
_uiDirty = true;
|
|
}
|
|
var extPowerState = CalcExtPowerState();
|
|
if (extPowerState != _lastExternalPowerState && _lastExternalPowerStateChange + TimeSpan.FromSeconds(VisualsChangeDelay) < _gameTiming.CurTime)
|
|
{
|
|
_lastExternalPowerState = extPowerState;
|
|
_lastExternalPowerStateChange = _gameTiming.CurTime;
|
|
_uiDirty = true;
|
|
}
|
|
if (_uiDirty)
|
|
{
|
|
_userInterface.SetState(new ApcBoundInterfaceState(MainBreakerEnabled, extPowerState, newCharge / Battery.MaxCharge));
|
|
_uiDirty = false;
|
|
}
|
|
}
|
|
|
|
private ApcChargeState CalcChargeState()
|
|
{
|
|
var chargeFraction = Battery.CurrentCharge / Battery.MaxCharge;
|
|
if (chargeFraction > HighPowerThreshold)
|
|
{
|
|
return ApcChargeState.Full;
|
|
}
|
|
var consumer = Owner.GetComponent<PowerConsumerComponent>();
|
|
if (consumer.DrawRate == consumer.ReceivedPower)
|
|
{
|
|
return ApcChargeState.Charging;
|
|
}
|
|
else
|
|
{
|
|
return ApcChargeState.Lack;
|
|
}
|
|
}
|
|
|
|
private ApcExternalPowerState CalcExtPowerState()
|
|
{
|
|
if (!Owner.TryGetComponent(out BatteryStorageComponent batteryStorage))
|
|
{
|
|
return ApcExternalPowerState.None;
|
|
}
|
|
var consumer = batteryStorage.Consumer;
|
|
if (consumer.ReceivedPower == 0 && consumer.DrawRate != 0)
|
|
{
|
|
return ApcExternalPowerState.None;
|
|
}
|
|
else if (consumer.ReceivedPower < consumer.DrawRate)
|
|
{
|
|
return ApcExternalPowerState.Low;
|
|
}
|
|
else
|
|
{
|
|
return ApcExternalPowerState.Good;
|
|
}
|
|
}
|
|
|
|
void IActivate.Activate(ActivateEventArgs eventArgs)
|
|
{
|
|
if (!eventArgs.User.TryGetComponent(out IActorComponent actor))
|
|
{
|
|
return;
|
|
}
|
|
_userInterface.Open(actor.playerSession);
|
|
}
|
|
}
|
|
}
|