202 lines
7.0 KiB
C#
202 lines
7.0 KiB
C#
using System;
|
|
using System.Collections.Generic;
|
|
using Content.Server.GameObjects.EntitySystems;
|
|
using Content.Shared.GameObjects;
|
|
using Content.Shared.GameObjects.Components.Medical;
|
|
using Content.Server.GameObjects.Components.Power;
|
|
using Content.Server.Utility;
|
|
using Content.Shared.GameObjects.EntitySystems;
|
|
using Robust.Server.GameObjects;
|
|
using Robust.Server.GameObjects.Components.Container;
|
|
using Robust.Server.GameObjects.Components.UserInterface;
|
|
using Robust.Server.Interfaces.GameObjects;
|
|
using Robust.Shared.GameObjects;
|
|
using Robust.Shared.Interfaces.GameObjects;
|
|
using Robust.Shared.Maths;
|
|
using Robust.Shared.Utility;
|
|
using Content.Server.GameObjects.Components.Power.ApcNetComponents;
|
|
|
|
namespace Content.Server.GameObjects.Components.Medical
|
|
{
|
|
[RegisterComponent]
|
|
[ComponentReference(typeof(IActivate))]
|
|
public class MedicalScannerComponent : SharedMedicalScannerComponent, IActivate
|
|
{
|
|
private AppearanceComponent _appearance;
|
|
private BoundUserInterface _userInterface;
|
|
private ContainerSlot _bodyContainer;
|
|
private readonly Vector2 _ejectOffset = new Vector2(-0.5f, 0f);
|
|
public bool IsOccupied => _bodyContainer.ContainedEntity != null;
|
|
|
|
private PowerReceiverComponent _powerReceiver;
|
|
private bool Powered => _powerReceiver.Powered;
|
|
|
|
public override void Initialize()
|
|
{
|
|
base.Initialize();
|
|
_appearance = Owner.GetComponent<AppearanceComponent>();
|
|
_userInterface = Owner.GetComponent<ServerUserInterfaceComponent>()
|
|
.GetBoundUserInterface(MedicalScannerUiKey.Key);
|
|
_bodyContainer = ContainerManagerComponent.Ensure<ContainerSlot>($"{Name}-bodyContainer", Owner);
|
|
_powerReceiver = Owner.GetComponent<PowerReceiverComponent>();
|
|
UpdateUserInterface();
|
|
}
|
|
|
|
private static readonly MedicalScannerBoundUserInterfaceState EmptyUIState =
|
|
new MedicalScannerBoundUserInterfaceState(
|
|
0,
|
|
0,
|
|
null);
|
|
|
|
private MedicalScannerBoundUserInterfaceState GetUserInterfaceState()
|
|
{
|
|
var body = _bodyContainer.ContainedEntity;
|
|
if (body == null)
|
|
{
|
|
_appearance.SetData(MedicalScannerVisuals.Status, MedicalScannerStatus.Open);
|
|
return EmptyUIState;
|
|
}
|
|
|
|
var damageable = body.GetComponent<DamageableComponent>();
|
|
var species = body.GetComponent<SpeciesComponent>();
|
|
var deathThreshold =
|
|
species.DamageTemplate.DamageThresholds.FirstOrNull(x => x.ThresholdType == ThresholdType.Death);
|
|
if (!deathThreshold.HasValue)
|
|
{
|
|
return EmptyUIState;
|
|
}
|
|
|
|
var deathThresholdValue = deathThreshold.Value.Value;
|
|
var currentHealth = damageable.CurrentDamage[DamageType.Total];
|
|
|
|
var dmgDict = new Dictionary<string, int>();
|
|
|
|
foreach (var dmgType in (DamageType[]) Enum.GetValues(typeof(DamageType)))
|
|
{
|
|
if (damageable.CurrentDamage.TryGetValue(dmgType, out var amount))
|
|
{
|
|
dmgDict[dmgType.ToString()] = amount;
|
|
}
|
|
}
|
|
|
|
return new MedicalScannerBoundUserInterfaceState(
|
|
deathThresholdValue - currentHealth,
|
|
deathThresholdValue,
|
|
dmgDict);
|
|
}
|
|
|
|
private void UpdateUserInterface()
|
|
{
|
|
if (!Powered)
|
|
return;
|
|
var newState = GetUserInterfaceState();
|
|
_userInterface.SetState(newState);
|
|
}
|
|
|
|
private MedicalScannerStatus GetStatusFromDamageState(IDamageState damageState)
|
|
{
|
|
switch (damageState)
|
|
{
|
|
case NormalState _: return MedicalScannerStatus.Green;
|
|
case CriticalState _: return MedicalScannerStatus.Red;
|
|
case DeadState _: return MedicalScannerStatus.Death;
|
|
default: throw new ArgumentException(nameof(damageState));
|
|
}
|
|
}
|
|
private MedicalScannerStatus GetStatus()
|
|
{
|
|
var body = _bodyContainer.ContainedEntity;
|
|
return body == null
|
|
? MedicalScannerStatus.Open
|
|
: GetStatusFromDamageState(body.GetComponent<SpeciesComponent>().CurrentDamageState);
|
|
}
|
|
|
|
private void UpdateAppearance()
|
|
{
|
|
_appearance.SetData(MedicalScannerVisuals.Status, GetStatus());
|
|
}
|
|
|
|
public void Activate(ActivateEventArgs args)
|
|
{
|
|
if (!args.User.TryGetComponent(out IActorComponent actor))
|
|
{
|
|
return;
|
|
}
|
|
|
|
if (!Powered)
|
|
return;
|
|
|
|
_userInterface.Open(actor.playerSession);
|
|
}
|
|
|
|
[Verb]
|
|
public sealed class EnterVerb : Verb<MedicalScannerComponent>
|
|
{
|
|
protected override void GetData(IEntity user, MedicalScannerComponent component, VerbData data)
|
|
{
|
|
if (!ActionBlockerSystem.CanInteract(user))
|
|
{
|
|
data.Visibility = VerbVisibility.Invisible;
|
|
return;
|
|
}
|
|
|
|
data.Text = "Enter";
|
|
data.Visibility = component.IsOccupied ? VerbVisibility.Invisible : VerbVisibility.Visible;
|
|
}
|
|
|
|
protected override void Activate(IEntity user, MedicalScannerComponent component)
|
|
{
|
|
component.InsertBody(user);
|
|
}
|
|
}
|
|
|
|
[Verb]
|
|
public sealed class EjectVerb : Verb<MedicalScannerComponent>
|
|
{
|
|
protected override void GetData(IEntity user, MedicalScannerComponent component, VerbData data)
|
|
{
|
|
if (!ActionBlockerSystem.CanInteract(user))
|
|
{
|
|
data.Visibility = VerbVisibility.Invisible;
|
|
return;
|
|
}
|
|
|
|
data.Text = "Eject";
|
|
data.Visibility = component.IsOccupied ? VerbVisibility.Visible : VerbVisibility.Invisible;
|
|
}
|
|
|
|
protected override void Activate(IEntity user, MedicalScannerComponent component)
|
|
{
|
|
component.EjectBody();
|
|
}
|
|
}
|
|
|
|
public void InsertBody(IEntity user)
|
|
{
|
|
_bodyContainer.Insert(user);
|
|
UpdateUserInterface();
|
|
UpdateAppearance();
|
|
}
|
|
|
|
public void EjectBody()
|
|
{
|
|
var containedEntity = _bodyContainer.ContainedEntity;
|
|
_bodyContainer.Remove(containedEntity);
|
|
containedEntity.Transform.WorldPosition += _ejectOffset;
|
|
UpdateUserInterface();
|
|
UpdateAppearance();
|
|
}
|
|
|
|
public void Update(float frameTime)
|
|
{
|
|
if (_bodyContainer.ContainedEntity == null)
|
|
{
|
|
// There's no need to update if there's no one inside
|
|
return;
|
|
}
|
|
UpdateUserInterface();
|
|
UpdateAppearance();
|
|
}
|
|
}
|
|
}
|