42 lines
1.1 KiB
C#
42 lines
1.1 KiB
C#
using Content.Shared.Chat;
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using Content.Shared.Radio;
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namespace Content.Server.Radio;
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[ByRefEvent]
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public struct RadioReceiveEvent
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{
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public readonly string Message;
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public readonly EntityUid MessageSource;
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public readonly RadioChannelPrototype Channel;
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public readonly MsgChatMessage ChatMsg;
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public RadioReceiveEvent(string message, EntityUid messageSource, RadioChannelPrototype channel, MsgChatMessage chatMsg)
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{
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Message = message;
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MessageSource = messageSource;
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Channel = channel;
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ChatMsg = chatMsg;
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}
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}
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/// <summary>
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/// Use this event to cancel sending messages by doing various checks (e.g. range)
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/// </summary>
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[ByRefEvent]
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public struct RadioReceiveAttemptEvent
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{
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public readonly RadioChannelPrototype Channel;
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public readonly EntityUid RadioSource;
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public readonly EntityUid RadioReceiver;
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public bool Cancelled = false;
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public RadioReceiveAttemptEvent(RadioChannelPrototype channel, EntityUid radioSource, EntityUid radioReceiver)
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{
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Channel = channel;
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RadioSource = radioSource;
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RadioReceiver = radioReceiver;
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}
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}
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