Files
tbd-station-14/Content.Shared/GameObjects/Components/Command/SharedCommunicationsConsoleComponent.cs
Acruid ca4fd649fe Massive Namespace Cleanup (#3120)
* Engine namespace changes.

* Automated remove redundant using statements.

* Simplified Graphics namespace.

* Apparently the container system stores full type names in the map file.😞 This updates those names.

* API Changes to LocalizationManager.LoadCulture.

* Update submodule to v0.3.2
2021-02-11 01:13:03 -08:00

49 lines
1.3 KiB
C#

using System;
using Robust.Shared.GameObjects;
using Robust.Shared.Serialization;
namespace Content.Shared.GameObjects.Components.Command
{
public class SharedCommunicationsConsoleComponent : Component
{
public override string Name => "CommunicationsConsole";
}
[Serializable, NetSerializable]
public class CommunicationsConsoleInterfaceState : BoundUserInterfaceState
{
public readonly TimeSpan? ExpectedCountdownEnd;
public readonly bool CountdownStarted;
public CommunicationsConsoleInterfaceState(TimeSpan? expectedCountdownEnd = null)
{
ExpectedCountdownEnd = expectedCountdownEnd;
CountdownStarted = expectedCountdownEnd != null;
}
}
[Serializable, NetSerializable]
public class CommunicationsConsoleCallEmergencyShuttleMessage : BoundUserInterfaceMessage
{
public CommunicationsConsoleCallEmergencyShuttleMessage()
{
}
}
[Serializable, NetSerializable]
public class CommunicationsConsoleRecallEmergencyShuttleMessage : BoundUserInterfaceMessage
{
public CommunicationsConsoleRecallEmergencyShuttleMessage()
{
}
}
[Serializable, NetSerializable]
public enum CommunicationsConsoleUiKey
{
Key
}
}