Files
tbd-station-14/Content.Client/Power/APC/ApcBoundUserInterface.cs
eoineoineoin 70b7747fdd Make APC UI work correctly with multiple users (#32465)
* Make APC UI work correctly with multiple users

* Check access only on client, when constructing UI

* Do TODO (Thanks, Robust 236.1)

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Co-authored-by: Eoin Mcloughlin <helloworld@eoinrul.es>
2024-10-12 19:21:43 +11:00

50 lines
1.4 KiB
C#

using Content.Client.Power.APC.UI;
using Content.Shared.Access.Systems;
using Content.Shared.APC;
using JetBrains.Annotations;
using Robust.Client.UserInterface;
using Robust.Shared.Player;
namespace Content.Client.Power.APC
{
[UsedImplicitly]
public sealed class ApcBoundUserInterface : BoundUserInterface
{
[ViewVariables]
private ApcMenu? _menu;
public ApcBoundUserInterface(EntityUid owner, Enum uiKey) : base(owner, uiKey)
{
}
protected override void Open()
{
base.Open();
_menu = this.CreateWindow<ApcMenu>();
_menu.SetEntity(Owner);
_menu.OnBreaker += BreakerPressed;
var hasAccess = false;
if (PlayerManager.LocalEntity != null)
{
var accessReader = EntMan.System<AccessReaderSystem>();
hasAccess = accessReader.IsAllowed((EntityUid)PlayerManager.LocalEntity, Owner);
}
_menu?.SetAccessEnabled(hasAccess);
}
protected override void UpdateState(BoundUserInterfaceState state)
{
base.UpdateState(state);
var castState = (ApcBoundInterfaceState) state;
_menu?.UpdateState(castState);
}
public void BreakerPressed()
{
SendMessage(new ApcToggleMainBreakerMessage());
}
}
}