44 lines
1.3 KiB
C#
44 lines
1.3 KiB
C#
using Content.Server.UserInterface;
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using Content.Shared.Crayon;
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using Content.Shared.Sound;
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using Robust.Server.GameObjects;
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using Robust.Shared.GameObjects;
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using Robust.Shared.Maths;
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using Robust.Shared.Serialization;
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using Robust.Shared.Serialization.Manager.Attributes;
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using Robust.Shared.ViewVariables;
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namespace Content.Server.Crayon
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{
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[RegisterComponent]
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public sealed class CrayonComponent : SharedCrayonComponent, ISerializationHooks
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{
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[DataField("useSound")] public SoundSpecifier? UseSound;
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[ViewVariables]
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public Color Color { get; private set; }
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[ViewVariables(VVAccess.ReadWrite)]
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[DataField("selectableColor")]
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public bool SelectableColor { get; set; }
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[ViewVariables(VVAccess.ReadWrite)]
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public int Charges { get; set; }
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[ViewVariables(VVAccess.ReadWrite)]
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[DataField("capacity")]
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public int Capacity { get; set; } = 30;
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[ViewVariables(VVAccess.ReadWrite)]
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[DataField("deleteEmpty")]
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public bool DeleteEmpty = true;
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[ViewVariables] public BoundUserInterface? UserInterface => Owner.GetUIOrNull(CrayonUiKey.Key);
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void ISerializationHooks.AfterDeserialization()
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{
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Color = Color.FromName(_color);
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}
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}
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}
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