You were already able to strip more items at once from somebody than you could hold, and they would drop to the floor. This matched the behavior in SS13. Annoyingly, however, you were not allowed to *start* a stripping action if you're holding something. This just feels like an annoying paper cut, so this is no longer a thing.
664 lines
25 KiB
C#
664 lines
25 KiB
C#
using System.Linq;
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using Content.Shared.Administration.Logs;
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using Content.Shared.CombatMode;
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using Content.Shared.Cuffs;
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using Content.Shared.Cuffs.Components;
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using Content.Shared.Database;
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using Content.Shared.DoAfter;
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using Content.Shared.DragDrop;
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using Content.Shared.Hands.Components;
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using Content.Shared.Hands.EntitySystems;
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using Content.Shared.IdentityManagement;
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using Content.Shared.Interaction;
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using Content.Shared.Interaction.Events;
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using Content.Shared.Inventory;
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using Content.Shared.Inventory.VirtualItem;
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using Content.Shared.Popups;
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using Content.Shared.Strip.Components;
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using Content.Shared.Verbs;
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using Robust.Shared.Utility;
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namespace Content.Shared.Strip;
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public abstract class SharedStrippableSystem : EntitySystem
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{
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[Dependency] private readonly SharedUserInterfaceSystem _ui = default!;
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[Dependency] private readonly InventorySystem _inventorySystem = default!;
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[Dependency] private readonly SharedCuffableSystem _cuffableSystem = default!;
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[Dependency] private readonly SharedDoAfterSystem _doAfterSystem = default!;
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[Dependency] private readonly SharedHandsSystem _handsSystem = default!;
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[Dependency] private readonly SharedPopupSystem _popupSystem = default!;
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[Dependency] private readonly ISharedAdminLogManager _adminLogger = default!;
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public override void Initialize()
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{
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base.Initialize();
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SubscribeLocalEvent<StrippableComponent, GetVerbsEvent<Verb>>(AddStripVerb);
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SubscribeLocalEvent<StrippableComponent, GetVerbsEvent<ExamineVerb>>(AddStripExamineVerb);
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// BUI
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SubscribeLocalEvent<StrippableComponent, StrippingSlotButtonPressed>(OnStripButtonPressed);
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// DoAfters
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SubscribeLocalEvent<HandsComponent, DoAfterAttemptEvent<StrippableDoAfterEvent>>(OnStrippableDoAfterRunning);
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SubscribeLocalEvent<HandsComponent, StrippableDoAfterEvent>(OnStrippableDoAfterFinished);
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SubscribeLocalEvent<StrippingComponent, CanDropTargetEvent>(OnCanDropOn);
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SubscribeLocalEvent<StrippableComponent, CanDropDraggedEvent>(OnCanDrop);
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SubscribeLocalEvent<StrippableComponent, DragDropDraggedEvent>(OnDragDrop);
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SubscribeLocalEvent<StrippableComponent, ActivateInWorldEvent>(OnActivateInWorld);
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}
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private void AddStripVerb(EntityUid uid, StrippableComponent component, GetVerbsEvent<Verb> args)
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{
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if (args.Hands == null || !args.CanAccess || !args.CanInteract || args.Target == args.User)
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return;
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Verb verb = new()
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{
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Text = Loc.GetString("strip-verb-get-data-text"),
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Icon = new SpriteSpecifier.Texture(new("/Textures/Interface/VerbIcons/outfit.svg.192dpi.png")),
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Act = () => TryOpenStrippingUi(args.User, (uid, component), true),
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};
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args.Verbs.Add(verb);
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}
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private void AddStripExamineVerb(EntityUid uid, StrippableComponent component, GetVerbsEvent<ExamineVerb> args)
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{
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if (args.Hands == null || !args.CanAccess || !args.CanInteract || args.Target == args.User)
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return;
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ExamineVerb verb = new()
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{
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Text = Loc.GetString("strip-verb-get-data-text"),
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Icon = new SpriteSpecifier.Texture(new("/Textures/Interface/VerbIcons/outfit.svg.192dpi.png")),
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Act = () => TryOpenStrippingUi(args.User, (uid, component), true),
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Category = VerbCategory.Examine,
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};
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args.Verbs.Add(verb);
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}
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private void OnStripButtonPressed(Entity<StrippableComponent> strippable, ref StrippingSlotButtonPressed args)
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{
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if (args.Actor is not { Valid: true } user ||
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!TryComp<HandsComponent>(user, out var userHands))
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return;
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if (args.IsHand)
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{
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StripHand((user, userHands), (strippable.Owner, null), args.Slot, strippable);
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return;
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}
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if (!TryComp<InventoryComponent>(strippable, out var inventory))
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return;
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var hasEnt = _inventorySystem.TryGetSlotEntity(strippable, args.Slot, out var held, inventory);
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if (userHands.ActiveHandEntity != null && !hasEnt)
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StartStripInsertInventory((user, userHands), strippable.Owner, userHands.ActiveHandEntity.Value, args.Slot);
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else if (hasEnt)
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StartStripRemoveInventory(user, strippable.Owner, held!.Value, args.Slot);
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}
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private void StripHand(
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Entity<HandsComponent?> user,
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Entity<HandsComponent?> target,
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string handId,
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StrippableComponent? targetStrippable)
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{
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if (!Resolve(user, ref user.Comp) ||
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!Resolve(target, ref target.Comp) ||
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!Resolve(target, ref targetStrippable))
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return;
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if (!target.Comp.CanBeStripped)
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return;
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if (!_handsSystem.TryGetHand(target.Owner, handId, out var handSlot))
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return;
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// Is the target a handcuff?
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if (TryComp<VirtualItemComponent>(handSlot.HeldEntity, out var virtualItem) &&
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TryComp<CuffableComponent>(target.Owner, out var cuffable) &&
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_cuffableSystem.GetAllCuffs(cuffable).Contains(virtualItem.BlockingEntity))
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{
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_cuffableSystem.TryUncuff(target.Owner, user, virtualItem.BlockingEntity, cuffable);
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return;
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}
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if (user.Comp.ActiveHandEntity != null && handSlot.HeldEntity == null)
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StartStripInsertHand(user, target, user.Comp.ActiveHandEntity.Value, handId, targetStrippable);
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else if (handSlot.HeldEntity != null)
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StartStripRemoveHand(user, target, handSlot.HeldEntity.Value, handId, targetStrippable);
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}
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/// <summary>
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/// Checks whether the item is in a user's active hand and whether it can be inserted into the inventory slot.
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/// </summary>
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private bool CanStripInsertInventory(
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Entity<HandsComponent?> user,
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EntityUid target,
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EntityUid held,
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string slot)
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{
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if (!Resolve(user, ref user.Comp))
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return false;
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if (user.Comp.ActiveHand == null)
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return false;
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if (user.Comp.ActiveHandEntity == null)
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return false;
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if (user.Comp.ActiveHandEntity != held)
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return false;
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if (!_handsSystem.CanDropHeld(user, user.Comp.ActiveHand))
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{
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_popupSystem.PopupCursor(Loc.GetString("strippable-component-cannot-drop"));
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return false;
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}
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if (_inventorySystem.TryGetSlotEntity(target, slot, out _))
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{
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_popupSystem.PopupCursor(Loc.GetString("strippable-component-item-slot-occupied", ("owner", target)));
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return false;
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}
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if (!_inventorySystem.CanEquip(user, target, held, slot, out _))
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{
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_popupSystem.PopupCursor(Loc.GetString("strippable-component-cannot-equip-message", ("owner", target)));
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return false;
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}
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return true;
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}
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/// <summary>
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/// Begins a DoAfter to insert the item in the user's active hand into the inventory slot.
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/// </summary>
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private void StartStripInsertInventory(
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Entity<HandsComponent?> user,
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EntityUid target,
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EntityUid held,
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string slot)
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{
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if (!Resolve(user, ref user.Comp))
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return;
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if (!CanStripInsertInventory(user, target, held, slot))
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return;
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if (!_inventorySystem.TryGetSlot(target, slot, out var slotDef))
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{
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Log.Error($"{ToPrettyString(user)} attempted to place an item in a non-existent inventory slot ({slot}) on {ToPrettyString(target)}");
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return;
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}
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var (time, stealth) = GetStripTimeModifiers(user, target, held, slotDef.StripTime);
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if (!stealth)
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_popupSystem.PopupEntity(Loc.GetString("strippable-component-alert-owner-insert", ("user", Identity.Entity(user, EntityManager)), ("item", user.Comp.ActiveHandEntity!.Value)), target, target, PopupType.Large);
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var prefix = stealth ? "stealthily " : "";
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_adminLogger.Add(LogType.Stripping, LogImpact.Low, $"{ToPrettyString(user):actor} is trying to {prefix}place the item {ToPrettyString(held):item} in {ToPrettyString(target):target}'s {slot} slot");
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var doAfterArgs = new DoAfterArgs(EntityManager, user, time, new StrippableDoAfterEvent(true, true, slot), user, target, held)
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{
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Hidden = stealth,
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AttemptFrequency = AttemptFrequency.EveryTick,
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BreakOnDamage = true,
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BreakOnMove = true,
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NeedHand = true,
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DuplicateCondition = DuplicateConditions.SameTool
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};
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_doAfterSystem.TryStartDoAfter(doAfterArgs);
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}
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/// <summary>
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/// Inserts the item in the user's active hand into the inventory slot.
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/// </summary>
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private void StripInsertInventory(
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Entity<HandsComponent?> user,
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EntityUid target,
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EntityUid held,
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string slot)
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{
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if (!Resolve(user, ref user.Comp))
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return;
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if (!CanStripInsertInventory(user, target, held, slot))
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return;
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if (!_handsSystem.TryDrop(user, handsComp: user.Comp))
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return;
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_inventorySystem.TryEquip(user, target, held, slot);
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_adminLogger.Add(LogType.Stripping, LogImpact.Medium, $"{ToPrettyString(user):actor} has placed the item {ToPrettyString(held):item} in {ToPrettyString(target):target}'s {slot} slot");
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}
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/// <summary>
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/// Checks whether the item can be removed from the target's inventory.
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/// </summary>
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private bool CanStripRemoveInventory(
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EntityUid user,
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EntityUid target,
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EntityUid item,
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string slot)
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{
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if (!_inventorySystem.TryGetSlotEntity(target, slot, out var slotItem))
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{
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_popupSystem.PopupCursor(Loc.GetString("strippable-component-item-slot-free-message", ("owner", target)));
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return false;
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}
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if (slotItem != item)
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return false;
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if (!_inventorySystem.CanUnequip(user, target, slot, out var reason))
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{
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_popupSystem.PopupCursor(Loc.GetString(reason));
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return false;
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}
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return true;
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}
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/// <summary>
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/// Begins a DoAfter to remove the item from the target's inventory and insert it in the user's active hand.
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/// </summary>
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private void StartStripRemoveInventory(
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EntityUid user,
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EntityUid target,
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EntityUid item,
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string slot)
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{
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if (!CanStripRemoveInventory(user, target, item, slot))
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return;
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if (!_inventorySystem.TryGetSlot(target, slot, out var slotDef))
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{
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Log.Error($"{ToPrettyString(user)} attempted to take an item from a non-existent inventory slot ({slot}) on {ToPrettyString(target)}");
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return;
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}
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var (time, stealth) = GetStripTimeModifiers(user, target, item, slotDef.StripTime);
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if (!stealth)
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{
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if (slotDef.StripHidden)
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_popupSystem.PopupEntity(Loc.GetString("strippable-component-alert-owner-hidden", ("slot", slot)), target, target, PopupType.Large);
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else
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_popupSystem.PopupEntity(Loc.GetString("strippable-component-alert-owner", ("user", Identity.Entity(user, EntityManager)), ("item", item)), target, target, PopupType.Large);
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}
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var prefix = stealth ? "stealthily " : "";
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_adminLogger.Add(LogType.Stripping, LogImpact.Low, $"{ToPrettyString(user):actor} is trying to {prefix}strip the item {ToPrettyString(item):item} from {ToPrettyString(target):target}'s {slot} slot");
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var doAfterArgs = new DoAfterArgs(EntityManager, user, time, new StrippableDoAfterEvent(false, true, slot), user, target, item)
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{
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Hidden = stealth,
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AttemptFrequency = AttemptFrequency.EveryTick,
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BreakOnDamage = true,
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BreakOnMove = true,
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NeedHand = true,
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BreakOnHandChange = false, // Allow simultaneously removing multiple items.
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DuplicateCondition = DuplicateConditions.SameTool
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};
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_doAfterSystem.TryStartDoAfter(doAfterArgs);
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}
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/// <summary>
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/// Removes the item from the target's inventory and inserts it in the user's active hand.
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/// </summary>
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private void StripRemoveInventory(
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EntityUid user,
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EntityUid target,
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EntityUid item,
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string slot,
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bool stealth)
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{
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if (!CanStripRemoveInventory(user, target, item, slot))
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return;
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if (!_inventorySystem.TryUnequip(user, target, slot))
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return;
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RaiseLocalEvent(item, new DroppedEvent(user), true); // Gas tank internals etc.
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_handsSystem.PickupOrDrop(user, item, animateUser: stealth, animate: !stealth);
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_adminLogger.Add(LogType.Stripping, LogImpact.Medium, $"{ToPrettyString(user):actor} has stripped the item {ToPrettyString(item):item} from {ToPrettyString(target):target}'s {slot} slot");
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}
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/// <summary>
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/// Checks whether the item in the user's active hand can be inserted into one of the target's hands.
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/// </summary>
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private bool CanStripInsertHand(
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Entity<HandsComponent?> user,
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Entity<HandsComponent?> target,
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EntityUid held,
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string handName)
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{
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if (!Resolve(user, ref user.Comp) ||
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!Resolve(target, ref target.Comp))
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return false;
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if (!target.Comp.CanBeStripped)
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return false;
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if (user.Comp.ActiveHand == null)
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return false;
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if (user.Comp.ActiveHandEntity == null)
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return false;
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if (user.Comp.ActiveHandEntity != held)
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return false;
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if (!_handsSystem.CanDropHeld(user, user.Comp.ActiveHand))
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{
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_popupSystem.PopupCursor(Loc.GetString("strippable-component-cannot-drop"));
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return false;
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}
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if (!_handsSystem.TryGetHand(target, handName, out var handSlot, target.Comp) ||
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!_handsSystem.CanPickupToHand(target, user.Comp.ActiveHandEntity.Value, handSlot, checkActionBlocker: false, target.Comp))
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{
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_popupSystem.PopupCursor(Loc.GetString("strippable-component-cannot-put-message", ("owner", target)));
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return false;
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}
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return true;
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}
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/// <summary>
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/// Begins a DoAfter to insert the item in the user's active hand into one of the target's hands.
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/// </summary>
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private void StartStripInsertHand(
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Entity<HandsComponent?> user,
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Entity<HandsComponent?> target,
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EntityUid held,
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string handName,
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StrippableComponent? targetStrippable = null)
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{
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if (!Resolve(user, ref user.Comp) ||
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!Resolve(target, ref target.Comp) ||
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!Resolve(target, ref targetStrippable))
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return;
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if (!CanStripInsertHand(user, target, held, handName))
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return;
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var (time, stealth) = GetStripTimeModifiers(user, target, null, targetStrippable.HandStripDelay);
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if (!stealth)
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_popupSystem.PopupEntity(Loc.GetString("strippable-component-alert-owner-insert-hand", ("user", Identity.Entity(user, EntityManager)), ("item", user.Comp.ActiveHandEntity!.Value)), target, target, PopupType.Large);
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var prefix = stealth ? "stealthily " : "";
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_adminLogger.Add(LogType.Stripping, LogImpact.Low, $"{ToPrettyString(user):actor} is trying to {prefix}place the item {ToPrettyString(held):item} in {ToPrettyString(target):target}'s hands");
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var doAfterArgs = new DoAfterArgs(EntityManager, user, time, new StrippableDoAfterEvent(true, false, handName), user, target, held)
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{
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Hidden = stealth,
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AttemptFrequency = AttemptFrequency.EveryTick,
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BreakOnDamage = true,
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BreakOnMove = true,
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NeedHand = true,
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DuplicateCondition = DuplicateConditions.SameTool
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};
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_doAfterSystem.TryStartDoAfter(doAfterArgs);
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}
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/// <summary>
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/// Places the item in the user's active hand into one of the target's hands.
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/// </summary>
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private void StripInsertHand(
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Entity<HandsComponent?> user,
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Entity<HandsComponent?> target,
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EntityUid held,
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string handName,
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bool stealth)
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{
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if (!Resolve(user, ref user.Comp) ||
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!Resolve(target, ref target.Comp))
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return;
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if (!CanStripInsertHand(user, target, held, handName))
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return;
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_handsSystem.TryDrop(user, checkActionBlocker: false, handsComp: user.Comp);
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_handsSystem.TryPickup(target, held, handName, checkActionBlocker: false, animateUser: stealth, animate: !stealth, handsComp: target.Comp);
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_adminLogger.Add(LogType.Stripping, LogImpact.Medium, $"{ToPrettyString(user):actor} has placed the item {ToPrettyString(held):item} in {ToPrettyString(target):target}'s hands");
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// Hand update will trigger strippable update.
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}
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/// <summary>
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/// Checks whether the item is in the target's hand and whether it can be dropped.
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/// </summary>
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private bool CanStripRemoveHand(
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EntityUid user,
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Entity<HandsComponent?> target,
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EntityUid item,
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string handName)
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{
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if (!Resolve(target, ref target.Comp))
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return false;
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if (!target.Comp.CanBeStripped)
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return false;
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if (!_handsSystem.TryGetHand(target, handName, out var handSlot, target.Comp))
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{
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_popupSystem.PopupCursor(Loc.GetString("strippable-component-item-slot-free-message", ("owner", Identity.Name(target, EntityManager, user))));
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return false;
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}
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if (HasComp<VirtualItemComponent>(handSlot.HeldEntity))
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return false;
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if (handSlot.HeldEntity == null)
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return false;
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if (handSlot.HeldEntity != item)
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return false;
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if (!_handsSystem.CanDropHeld(target, handSlot, false))
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{
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_popupSystem.PopupCursor(Loc.GetString("strippable-component-cannot-drop-message", ("owner", Identity.Name(target, EntityManager, user))));
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return false;
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}
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return true;
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}
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/// <summary>
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/// Begins a DoAfter to remove the item from the target's hand and insert it in the user's active hand.
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/// </summary>
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private void StartStripRemoveHand(
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Entity<HandsComponent?> user,
|
|
Entity<HandsComponent?> target,
|
|
EntityUid item,
|
|
string handName,
|
|
StrippableComponent? targetStrippable = null)
|
|
{
|
|
if (!Resolve(user, ref user.Comp) ||
|
|
!Resolve(target, ref target.Comp) ||
|
|
!Resolve(target, ref targetStrippable))
|
|
return;
|
|
|
|
if (!CanStripRemoveHand(user, target, item, handName))
|
|
return;
|
|
|
|
var (time, stealth) = GetStripTimeModifiers(user, target, null, targetStrippable.HandStripDelay);
|
|
|
|
if (!stealth)
|
|
_popupSystem.PopupEntity(Loc.GetString("strippable-component-alert-owner", ("user", Identity.Entity(user, EntityManager)), ("item", item)), target, target);
|
|
|
|
var prefix = stealth ? "stealthily " : "";
|
|
_adminLogger.Add(LogType.Stripping, LogImpact.Low, $"{ToPrettyString(user):actor} is trying to {prefix}strip the item {ToPrettyString(item):item} from {ToPrettyString(target):target}'s hands");
|
|
|
|
var doAfterArgs = new DoAfterArgs(EntityManager, user, time, new StrippableDoAfterEvent(false, false, handName), user, target, item)
|
|
{
|
|
Hidden = stealth,
|
|
AttemptFrequency = AttemptFrequency.EveryTick,
|
|
BreakOnDamage = true,
|
|
BreakOnMove = true,
|
|
NeedHand = true,
|
|
BreakOnHandChange = false, // Allow simultaneously removing multiple items.
|
|
DuplicateCondition = DuplicateConditions.SameTool
|
|
};
|
|
|
|
_doAfterSystem.TryStartDoAfter(doAfterArgs);
|
|
}
|
|
|
|
/// <summary>
|
|
/// Takes the item from the target's hand and inserts it in the user's active hand.
|
|
/// </summary>
|
|
private void StripRemoveHand(
|
|
Entity<HandsComponent?> user,
|
|
Entity<HandsComponent?> target,
|
|
EntityUid item,
|
|
string handName,
|
|
bool stealth)
|
|
{
|
|
if (!Resolve(user, ref user.Comp) ||
|
|
!Resolve(target, ref target.Comp))
|
|
return;
|
|
|
|
if (!CanStripRemoveHand(user, target, item, handName))
|
|
return;
|
|
|
|
_handsSystem.TryDrop(target, item, checkActionBlocker: false, handsComp: target.Comp);
|
|
_handsSystem.PickupOrDrop(user, item, animateUser: stealth, animate: !stealth, handsComp: user.Comp);
|
|
_adminLogger.Add(LogType.Stripping, LogImpact.Medium, $"{ToPrettyString(user):actor} has stripped the item {ToPrettyString(item):item} from {ToPrettyString(target):target}'s hands");
|
|
|
|
// Hand update will trigger strippable update.
|
|
}
|
|
|
|
private void OnStrippableDoAfterRunning(Entity<HandsComponent> entity, ref DoAfterAttemptEvent<StrippableDoAfterEvent> ev)
|
|
{
|
|
var args = ev.DoAfter.Args;
|
|
|
|
DebugTools.Assert(entity.Owner == args.User);
|
|
DebugTools.Assert(args.Target != null);
|
|
DebugTools.Assert(args.Used != null);
|
|
DebugTools.Assert(ev.Event.SlotOrHandName != null);
|
|
|
|
if (ev.Event.InventoryOrHand)
|
|
{
|
|
if ( ev.Event.InsertOrRemove && !CanStripInsertInventory((entity.Owner, entity.Comp), args.Target.Value, args.Used.Value, ev.Event.SlotOrHandName) ||
|
|
!ev.Event.InsertOrRemove && !CanStripRemoveInventory(entity.Owner, args.Target.Value, args.Used.Value, ev.Event.SlotOrHandName))
|
|
ev.Cancel();
|
|
}
|
|
else
|
|
{
|
|
if ( ev.Event.InsertOrRemove && !CanStripInsertHand((entity.Owner, entity.Comp), args.Target.Value, args.Used.Value, ev.Event.SlotOrHandName) ||
|
|
!ev.Event.InsertOrRemove && !CanStripRemoveHand(entity.Owner, args.Target.Value, args.Used.Value, ev.Event.SlotOrHandName))
|
|
ev.Cancel();
|
|
}
|
|
}
|
|
|
|
private void OnStrippableDoAfterFinished(Entity<HandsComponent> entity, ref StrippableDoAfterEvent ev)
|
|
{
|
|
if (ev.Cancelled)
|
|
return;
|
|
|
|
DebugTools.Assert(entity.Owner == ev.User);
|
|
DebugTools.Assert(ev.Target != null);
|
|
DebugTools.Assert(ev.Used != null);
|
|
DebugTools.Assert(ev.SlotOrHandName != null);
|
|
|
|
if (ev.InventoryOrHand)
|
|
{
|
|
if (ev.InsertOrRemove)
|
|
StripInsertInventory((entity.Owner, entity.Comp), ev.Target.Value, ev.Used.Value, ev.SlotOrHandName);
|
|
else
|
|
StripRemoveInventory(entity.Owner, ev.Target.Value, ev.Used.Value, ev.SlotOrHandName, ev.Args.Hidden);
|
|
}
|
|
else
|
|
{
|
|
if (ev.InsertOrRemove)
|
|
StripInsertHand((entity.Owner, entity.Comp), ev.Target.Value, ev.Used.Value, ev.SlotOrHandName, ev.Args.Hidden);
|
|
else
|
|
StripRemoveHand((entity.Owner, entity.Comp), ev.Target.Value, ev.Used.Value, ev.SlotOrHandName, ev.Args.Hidden);
|
|
}
|
|
}
|
|
|
|
private void OnActivateInWorld(EntityUid uid, StrippableComponent component, ActivateInWorldEvent args)
|
|
{
|
|
if (args.Handled || !args.Complex || args.Target == args.User)
|
|
return;
|
|
|
|
if (TryOpenStrippingUi(args.User, (uid, component)))
|
|
args.Handled = true;
|
|
}
|
|
|
|
/// <summary>
|
|
/// Modify the strip time via events. Raised directed at the item being stripped, the player stripping someone and the player being stripped.
|
|
/// </summary>
|
|
public (TimeSpan Time, bool Stealth) GetStripTimeModifiers(EntityUid user, EntityUid targetPlayer, EntityUid? targetItem, TimeSpan initialTime)
|
|
{
|
|
var itemEv = new BeforeItemStrippedEvent(initialTime, false);
|
|
if (targetItem != null)
|
|
RaiseLocalEvent(targetItem.Value, ref itemEv);
|
|
var userEv = new BeforeStripEvent(itemEv.Time, itemEv.Stealth);
|
|
RaiseLocalEvent(user, ref userEv);
|
|
var targetEv = new BeforeGettingStrippedEvent(userEv.Time, userEv.Stealth);
|
|
RaiseLocalEvent(targetPlayer, ref targetEv);
|
|
return (targetEv.Time, targetEv.Stealth);
|
|
}
|
|
|
|
private void OnDragDrop(EntityUid uid, StrippableComponent component, ref DragDropDraggedEvent args)
|
|
{
|
|
// If the user drags a strippable thing onto themselves.
|
|
if (args.Handled || args.Target != args.User)
|
|
return;
|
|
|
|
if (TryOpenStrippingUi(args.User, (uid, component)))
|
|
args.Handled = true;
|
|
}
|
|
|
|
public bool TryOpenStrippingUi(EntityUid user, Entity<StrippableComponent> target, bool openInCombat = false)
|
|
{
|
|
if (!openInCombat && TryComp<CombatModeComponent>(user, out var mode) && mode.IsInCombatMode)
|
|
return false;
|
|
|
|
if (!HasComp<StrippingComponent>(user))
|
|
return false;
|
|
|
|
_ui.OpenUi(target.Owner, StrippingUiKey.Key, user);
|
|
return true;
|
|
}
|
|
|
|
private void OnCanDropOn(EntityUid uid, StrippingComponent component, ref CanDropTargetEvent args)
|
|
{
|
|
var val = uid == args.User &&
|
|
HasComp<StrippableComponent>(args.Dragged) &&
|
|
HasComp<HandsComponent>(args.User) &&
|
|
HasComp<StrippingComponent>(args.User);
|
|
args.Handled |= val;
|
|
args.CanDrop |= val;
|
|
}
|
|
|
|
private void OnCanDrop(EntityUid uid, StrippableComponent component, ref CanDropDraggedEvent args)
|
|
{
|
|
args.CanDrop |= args.Target == args.User &&
|
|
HasComp<StrippingComponent>(args.User) &&
|
|
HasComp<HandsComponent>(args.User);
|
|
|
|
if (args.CanDrop)
|
|
args.Handled = true;
|
|
}
|
|
}
|