Files
tbd-station-14/Content.Client/Store/Ui/StoreWithdrawWindow.xaml.cs
2022-08-16 21:34:25 -07:00

103 lines
3.2 KiB
C#

using System.Linq;
using Robust.Client.AutoGenerated;
using Robust.Client.UserInterface.CustomControls;
using Robust.Client.UserInterface.XAML;
using Robust.Shared.Localization;
using Content.Shared.FixedPoint;
using Content.Shared.Store;
using Robust.Client.UserInterface;
using Robust.Client.AutoGenerated;
using Robust.Client.GameObjects;
using Robust.Client.UserInterface.Controls;
using Robust.Client.UserInterface.CustomControls;
using Robust.Client.UserInterface.XAML;
using Robust.Shared.Prototypes;
using Robust.Client.Graphics;
using Content.Shared.Actions.ActionTypes;
using Robust.Client.UserInterface.Controls;
using Robust.Shared.Prototypes;
namespace Content.Client.Store.Ui;
/// <summary>
/// Window to select amount TC to withdraw from Uplink account
/// Used as sub-window in Uplink UI
/// </summary>
[GenerateTypedNameReferences]
public sealed partial class StoreWithdrawWindow : DefaultWindow
{
[Dependency] private readonly IPrototypeManager _prototypeManager = default!;
private Dictionary<FixedPoint2, CurrencyPrototype> _validCurrencies = new();
private HashSet<CurrencyWithdrawButton> _buttons = new();
public event Action<BaseButton.ButtonEventArgs, string, int>? OnWithdrawAttempt;
public StoreWithdrawWindow()
{
RobustXamlLoader.Load(this);
IoCManager.InjectDependencies(this);
}
public void CreateCurrencyButtons(Dictionary<string, FixedPoint2> balance)
{
_validCurrencies.Clear();
foreach (var currency in balance)
{
if (!_prototypeManager.TryIndex<CurrencyPrototype>(currency.Key, out var proto))
continue;
_validCurrencies.Add(currency.Value, proto);
}
//this shouldn't ever happen but w/e
if (_validCurrencies.Count < 1)
return;
ButtonContainer.Children.Clear();
_buttons.Clear();
foreach (var currency in _validCurrencies)
{
Logger.Debug((currency.Value.PriceDisplay));
var button = new CurrencyWithdrawButton()
{
Id = currency.Value.ID,
Amount = currency.Key,
MinHeight = 20,
Text = Loc.GetString("store-withdraw-button-ui", ("currency",Loc.GetString(currency.Value.PriceDisplay))),
};
button.Disabled = false;
button.OnPressed += args =>
{
OnWithdrawAttempt?.Invoke(args, button.Id, WithdrawSlider.Value);
Close();
};
_buttons.Add(button);
ButtonContainer.AddChild(button);
}
var maxWithdrawAmount = _validCurrencies.Keys.Max().Int();
// setup withdraw slider
WithdrawSlider.MinValue = 1;
WithdrawSlider.MaxValue = maxWithdrawAmount;
WithdrawSlider.OnValueChanged += OnValueChanged;
OnValueChanged(WithdrawSlider.Value);
}
public void OnValueChanged(int i)
{
foreach (var button in _buttons)
{
button.Disabled = button.Amount < WithdrawSlider.Value;
}
}
private sealed class CurrencyWithdrawButton : Button
{
public string? Id;
public FixedPoint2 Amount = FixedPoint2.Zero;
}
}