179 lines
6.8 KiB
C#
179 lines
6.8 KiB
C#
using Content.Shared.Popups;
|
|
using Content.Shared.Paint;
|
|
using Content.Shared.Sprite;
|
|
using Content.Shared.DoAfter;
|
|
using Content.Shared.Interaction;
|
|
using Content.Server.Chemistry.Containers.EntitySystems;
|
|
using Robust.Shared.Audio.Systems;
|
|
using Content.Shared.Humanoid;
|
|
using Robust.Shared.Utility;
|
|
using Content.Shared.Verbs;
|
|
using Content.Shared.SubFloor;
|
|
using Content.Server.Nutrition.Components;
|
|
using Content.Shared.Inventory;
|
|
using Content.Server.Nutrition.EntitySystems;
|
|
|
|
namespace Content.Server.Paint;
|
|
|
|
/// <summary>
|
|
/// Colors target and consumes reagent on each color success.
|
|
/// </summary>
|
|
public sealed class PaintSystem : SharedPaintSystem
|
|
{
|
|
[Dependency] private readonly SharedAudioSystem _audio = default!;
|
|
[Dependency] private readonly SharedPopupSystem _popup = default!;
|
|
[Dependency] private readonly SolutionContainerSystem _solutionContainer = default!;
|
|
[Dependency] private readonly SharedAppearanceSystem _appearanceSystem = default!;
|
|
[Dependency] private readonly SharedDoAfterSystem _doAfterSystem = default!;
|
|
[Dependency] private readonly InventorySystem _inventory = default!;
|
|
[Dependency] private readonly OpenableSystem _openable = default!;
|
|
|
|
public override void Initialize()
|
|
{
|
|
base.Initialize();
|
|
|
|
SubscribeLocalEvent<PaintComponent, AfterInteractEvent>(OnInteract);
|
|
SubscribeLocalEvent<PaintComponent, PaintDoAfterEvent>(OnPaint);
|
|
SubscribeLocalEvent<PaintComponent, GetVerbsEvent<UtilityVerb>>(OnPaintVerb);
|
|
}
|
|
|
|
private void OnInteract(EntityUid uid, PaintComponent component, AfterInteractEvent args)
|
|
{
|
|
if (!args.CanReach)
|
|
return;
|
|
|
|
if (args.Target is not { Valid: true } target)
|
|
return;
|
|
|
|
PrepPaint(uid, component, target, args.User);
|
|
}
|
|
|
|
private void OnPaintVerb(EntityUid uid, PaintComponent component, GetVerbsEvent<UtilityVerb> args)
|
|
{
|
|
if (!args.CanInteract || !args.CanAccess)
|
|
return;
|
|
|
|
var paintText = Loc.GetString("paint-verb");
|
|
|
|
var verb = new UtilityVerb()
|
|
{
|
|
Act = () =>
|
|
{
|
|
PrepPaint(uid, component, args.Target, args.User);
|
|
},
|
|
|
|
Text = paintText,
|
|
Icon = new SpriteSpecifier.Texture(new("/Textures/Interface/VerbIcons/paint.svg.192dpi.png"))
|
|
};
|
|
args.Verbs.Add(verb);
|
|
}
|
|
private void PrepPaint(EntityUid uid, PaintComponent component, EntityUid target, EntityUid user)
|
|
{
|
|
|
|
var doAfterEventArgs = new DoAfterArgs(EntityManager, user, component.Delay, new PaintDoAfterEvent(), uid, target: target, used: uid)
|
|
{
|
|
BreakOnMove = true,
|
|
NeedHand = true,
|
|
BreakOnHandChange = true
|
|
};
|
|
|
|
_doAfterSystem.TryStartDoAfter(doAfterEventArgs);
|
|
}
|
|
|
|
private void OnPaint(Entity<PaintComponent> entity, ref PaintDoAfterEvent args)
|
|
{
|
|
if (args.Target == null || args.Used == null)
|
|
return;
|
|
|
|
if (args.Handled || args.Cancelled)
|
|
return;
|
|
|
|
if (args.Target is not { Valid: true } target)
|
|
return;
|
|
|
|
if (!_openable.IsOpen(entity))
|
|
{
|
|
_popup.PopupEntity(Loc.GetString("paint-closed", ("used", args.Used)), args.User, args.User, PopupType.Medium);
|
|
return;
|
|
}
|
|
|
|
if (HasComp<PaintedComponent>(target) || HasComp<RandomSpriteComponent>(target))
|
|
{
|
|
_popup.PopupEntity(Loc.GetString("paint-failure-painted", ("target", args.Target)), args.User, args.User, PopupType.Medium);
|
|
return;
|
|
}
|
|
|
|
if (!entity.Comp.Blacklist?.IsValid(target, EntityManager) != true || HasComp<HumanoidAppearanceComponent>(target) || HasComp<SubFloorHideComponent>(target))
|
|
{
|
|
_popup.PopupEntity(Loc.GetString("paint-failure", ("target", args.Target)), args.User, args.User, PopupType.Medium);
|
|
return;
|
|
}
|
|
|
|
if (TryPaint(entity, target))
|
|
{
|
|
EnsureComp<PaintedComponent>(target, out PaintedComponent? paint);
|
|
EnsureComp<AppearanceComponent>(target);
|
|
|
|
paint.Color = entity.Comp.Color; // set the target color to the color specified in the spray paint yml.
|
|
_audio.PlayPvs(entity.Comp.Spray, entity);
|
|
paint.Enabled = true;
|
|
|
|
if (HasComp<InventoryComponent>(target)) // Paint any clothing the target is wearing.
|
|
{
|
|
if (_inventory.TryGetSlots(target, out var slotDefinitions))
|
|
{
|
|
foreach (var slot in slotDefinitions)
|
|
{
|
|
if (!_inventory.TryGetSlotEntity(target, slot.Name, out var slotEnt))
|
|
continue;
|
|
|
|
if (HasComp<PaintedComponent>(slotEnt.Value) || !entity.Comp.Blacklist?.IsValid(slotEnt.Value,
|
|
EntityManager) != true
|
|
|| HasComp<RandomSpriteComponent>(slotEnt.Value) ||
|
|
HasComp<HumanoidAppearanceComponent>(
|
|
slotEnt.Value))
|
|
{
|
|
continue;
|
|
}
|
|
|
|
EnsureComp<PaintedComponent>(slotEnt.Value, out PaintedComponent? slotpaint);
|
|
EnsureComp<AppearanceComponent>(slotEnt.Value);
|
|
slotpaint.Color = entity.Comp.Color;
|
|
_appearanceSystem.SetData(slotEnt.Value, PaintVisuals.Painted, true);
|
|
Dirty(slotEnt.Value, slotpaint);
|
|
}
|
|
}
|
|
}
|
|
|
|
_popup.PopupEntity(Loc.GetString("paint-success", ("target", args.Target)), args.User, args.User, PopupType.Medium);
|
|
_appearanceSystem.SetData(target, PaintVisuals.Painted, true);
|
|
Dirty(target, paint);
|
|
args.Handled = true;
|
|
return;
|
|
}
|
|
|
|
if (!TryPaint(entity, target))
|
|
{
|
|
_popup.PopupEntity(Loc.GetString("paint-empty", ("used", args.Used)), args.User, args.User, PopupType.Medium);
|
|
return;
|
|
}
|
|
}
|
|
|
|
private bool TryPaint(Entity<PaintComponent> reagent, EntityUid target)
|
|
{
|
|
if (HasComp<HumanoidAppearanceComponent>(target) || HasComp<SubFloorHideComponent>(target))
|
|
return false;
|
|
|
|
if (_solutionContainer.TryGetSolution(reagent.Owner, reagent.Comp.Solution, out _, out var solution))
|
|
{
|
|
var quantity = solution.RemoveReagent(reagent.Comp.Reagent, reagent.Comp.ConsumptionUnit);
|
|
if (quantity > 0)// checks quantity of solution is more than 0.
|
|
return true;
|
|
|
|
if (quantity < 1)
|
|
return false;
|
|
}
|
|
return false;
|
|
}
|
|
}
|