Files
tbd-station-14/Content.Server/Shuttles/Systems/ShuttleSystem.EmergencyConsole.cs
metalgearsloth 20f4c9988b Fix station announcements (#9380)
* Fix station announcements

Doesn't just get what's on the grid. Also made it generic so other systems can use a station filter.

* bumped

* a
2022-07-04 16:00:51 +10:00

282 lines
10 KiB
C#

using System.Threading;
using Content.Server.Popups;
using Content.Server.RoundEnd;
using Content.Server.Shuttles.Components;
using Content.Server.Shuttles.Events;
using Content.Server.Station.Components;
using Content.Shared.Access.Systems;
using Content.Shared.CCVar;
using Content.Shared.Database;
using Content.Shared.Shuttles.BUIStates;
using Content.Shared.Shuttles.Events;
using Content.Shared.Shuttles.Systems;
using Robust.Shared.Audio;
using Robust.Shared.Map;
using Robust.Shared.Player;
using Robust.Shared.Timing;
using Timer = Robust.Shared.Timing.Timer;
namespace Content.Server.Shuttles.Systems;
public sealed partial class ShuttleSystem
{
/*
* Handles the emergency shuttle's console and early launching.
*/
[Dependency] private readonly IGameTiming _timing = default!;
[Dependency] private readonly AccessReaderSystem _reader = default!;
[Dependency] private readonly PopupSystem _popup = default!;
[Dependency] private readonly RoundEndSystem _roundEnd = default!;
/// <summary>
/// Has the emergency shuttle arrived?
/// </summary>
public bool EmergencyShuttleArrived { get; private set; }
public bool EarlyLaunchAuthorized { get; private set; }
/// <summary>
/// How much time remaining until the shuttle consoles for emergency shuttles are unlocked?
/// </summary>
private float _consoleAccumulator;
/// <summary>
/// How long after the transit is over to end the round.
/// </summary>
private readonly TimeSpan _bufferTime = TimeSpan.FromSeconds(5);
/// <summary>
/// <see cref="CCVars.EmergencyShuttleTransitTime"/>
/// </summary>
private float _transitTime;
/// <summary>
/// <see cref="CCVars.EmergencyShuttleAuthorizeTime"/>
/// </summary>
private float _authorizeTime;
private CancellationTokenSource? _roundEndCancelToken;
private const string EmergencyRepealAllAccess = "EmergencyShuttleRepealAll";
private static readonly Color DangerColor = Color.Red;
/// <summary>
/// Have the emergency shuttles been authorised to launch at Centcomm?
/// </summary>
private bool _launchedShuttles;
private void InitializeEmergencyConsole()
{
_configManager.OnValueChanged(CCVars.EmergencyShuttleTransitTime, SetTransitTime, true);
_configManager.OnValueChanged(CCVars.EmergencyShuttleAuthorizeTime, SetAuthorizeTime, true);
SubscribeLocalEvent<EmergencyShuttleConsoleComponent, ComponentStartup>(OnEmergencyStartup);
SubscribeLocalEvent<EmergencyShuttleConsoleComponent, EmergencyShuttleAuthorizeMessage>(OnEmergencyAuthorize);
SubscribeLocalEvent<EmergencyShuttleConsoleComponent, EmergencyShuttleRepealMessage>(OnEmergencyRepeal);
SubscribeLocalEvent<EmergencyShuttleConsoleComponent, EmergencyShuttleRepealAllMessage>(OnEmergencyRepealAll);
}
private void SetAuthorizeTime(float obj)
{
_authorizeTime = obj;
}
private void SetTransitTime(float obj)
{
_transitTime = obj;
}
private void ShutdownEmergencyConsole()
{
_configManager.UnsubValueChanged(CCVars.EmergencyShuttleAuthorizeTime, SetAuthorizeTime);
_configManager.UnsubValueChanged(CCVars.EmergencyShuttleTransitTime, SetTransitTime);
}
private void OnEmergencyStartup(EntityUid uid, EmergencyShuttleConsoleComponent component, ComponentStartup args)
{
UpdateConsoleState(uid, component);
}
private void UpdateEmergencyConsole(float frameTime)
{
if (_consoleAccumulator <= 0f) return;
_consoleAccumulator -= frameTime;
if (!_launchedShuttles && _consoleAccumulator <= DefaultStartupTime)
{
_launchedShuttles = true;
if (_centcommMap != null)
{
foreach (var comp in EntityQuery<StationDataComponent>(true))
{
if (!TryComp<ShuttleComponent>(comp.EmergencyShuttle, out var shuttle)) continue;
if (Deleted(_centcomm))
{
// TODO: Need to get non-overlapping positions.
Hyperspace(shuttle,
new EntityCoordinates(
_mapManager.GetMapEntityId(_centcommMap.Value),
Vector2.One * 1000f), _consoleAccumulator, _transitTime);
}
else
{
Hyperspace(shuttle,
_centcomm.Value, _consoleAccumulator, _transitTime);
}
}
}
}
if (_consoleAccumulator <= 0f)
{
_launchedShuttles = true;
_chatSystem.DispatchGlobalAnnouncement(Loc.GetString("emergency-shuttle-left", ("transitTime", $"{_transitTime:0}")));
_roundEndCancelToken = new CancellationTokenSource();
Timer.Spawn((int) (_transitTime * 1000) + _bufferTime.Milliseconds, () => _roundEnd.EndRound(), _roundEndCancelToken.Token);
}
}
private void OnEmergencyRepealAll(EntityUid uid, EmergencyShuttleConsoleComponent component, EmergencyShuttleRepealAllMessage args)
{
var player = args.Session.AttachedEntity;
if (player == null) return;
if (!_reader.FindAccessTags(player.Value).Contains(EmergencyRepealAllAccess))
{
_popup.PopupCursor(Loc.GetString("emergency-shuttle-console-denied"), Filter.Entities(player.Value));
return;
}
if (component.AuthorizedEntities.Count == 0) return;
_logger.Add(LogType.EmergencyShuttle, LogImpact.High, $"Emergency shuttle early launch REPEAL ALL by {args.Session:user}");
component.AuthorizedEntities.Clear();
UpdateAllEmergencyConsoles();
}
private void OnEmergencyRepeal(EntityUid uid, EmergencyShuttleConsoleComponent component, EmergencyShuttleRepealMessage args)
{
var player = args.Session.AttachedEntity;
if (player == null) return;
if (!_reader.IsAllowed(player.Value, uid))
{
_popup.PopupCursor("Access denied", Filter.Entities(player.Value));
return;
}
// TODO: This is fucking bad
if (!component.AuthorizedEntities.Remove(MetaData(player.Value).EntityName)) return;
_logger.Add(LogType.EmergencyShuttle, LogImpact.High, $"Emergency shuttle early launch REPEAL by {args.Session:user}");
var remaining = component.AuthorizationsRequired - component.AuthorizedEntities.Count;
_chatSystem.DispatchGlobalAnnouncement(Loc.GetString("emergency-shuttle-console-auth-revoked", ("remaining", remaining)));
CheckForLaunch(component);
UpdateAllEmergencyConsoles();
}
private void OnEmergencyAuthorize(EntityUid uid, EmergencyShuttleConsoleComponent component, EmergencyShuttleAuthorizeMessage args)
{
var player = args.Session.AttachedEntity;
if (player == null) return;
if (!_reader.IsAllowed(player.Value, uid))
{
_popup.PopupCursor(Loc.GetString("emergency-shuttle-console-denied"), Filter.Entities(player.Value));
return;
}
// TODO: This is fucking bad
if (!component.AuthorizedEntities.Add(MetaData(player.Value).EntityName)) return;
_logger.Add(LogType.EmergencyShuttle, LogImpact.High, $"Emergency shuttle early launch AUTH by {args.Session:user}");
var remaining = component.AuthorizationsRequired - component.AuthorizedEntities.Count;
if (remaining > 0)
_chatSystem.DispatchGlobalAnnouncement(
Loc.GetString("emergency-shuttle-console-auth-left", ("remaining", remaining)),
playDefaultSound: false, colorOverride: DangerColor);
if (!CheckForLaunch(component))
SoundSystem.Play("/Audio/Misc/notice1.ogg", Filter.Broadcast());
UpdateAllEmergencyConsoles();
}
private void CleanupEmergencyConsole()
{
_roundEndCancelToken = null;
_launchedShuttles = false;
_consoleAccumulator = 0f;
EarlyLaunchAuthorized = false;
EmergencyShuttleArrived = false;
}
private void UpdateAllEmergencyConsoles()
{
foreach (var comp in EntityQuery<EmergencyShuttleConsoleComponent>(true))
{
UpdateConsoleState(comp.Owner, comp);
}
}
private void UpdateConsoleState(EntityUid uid, EmergencyShuttleConsoleComponent component)
{
var auths = new List<string>();
foreach (var auth in component.AuthorizedEntities)
{
auths.Add(auth);
}
_uiSystem.GetUiOrNull(uid, EmergencyConsoleUiKey.Key)?.SetState(new EmergencyConsoleBoundUserInterfaceState()
{
EarlyLaunchTime = EarlyLaunchAuthorized ? _timing.CurTime + TimeSpan.FromSeconds(_consoleAccumulator) : null,
Authorizations = auths,
AuthorizationsRequired = component.AuthorizationsRequired,
});
}
private bool CheckForLaunch(EmergencyShuttleConsoleComponent component)
{
if (component.AuthorizedEntities.Count < component.AuthorizationsRequired || EarlyLaunchAuthorized)
return false;
EarlyLaunch();
return true;
}
/// <summary>
/// Attempts to early launch the emergency shuttle if not already done.
/// </summary>
public bool EarlyLaunch()
{
if (EarlyLaunchAuthorized || !EmergencyShuttleArrived) return false;
_logger.Add(LogType.EmergencyShuttle, LogImpact.Extreme, $"Emergency shuttle launch authorized");
_consoleAccumulator = MathF.Max(1f, MathF.Min(_consoleAccumulator, _authorizeTime));
EarlyLaunchAuthorized = true;
RaiseLocalEvent(new EmergencyShuttleAuthorizedEvent());
_chatSystem.DispatchGlobalAnnouncement(
Loc.GetString("emergency-shuttle-launch-time", ("consoleAccumulator", $"{_consoleAccumulator:0}")),
playDefaultSound: false,
colorOverride: DangerColor);
SoundSystem.Play("/Audio/Misc/notice1.ogg", Filter.Broadcast());
UpdateAllEmergencyConsoles();
return true;
}
public bool DelayEmergencyRoundEnd()
{
if (_roundEndCancelToken == null) return false;
_roundEndCancelToken = null;
_roundEndCancelToken?.Cancel();
return true;
}
}