Files
tbd-station-14/Content.Server/Atmos/EntitySystems/AtmosphereSystem.CVars.cs
ArtisticRoomba 20f2cb920b Atmos Delta-Pressure Window Shattering (#39238)
This PR adds delta-pressure damage. In short, airtight structures can now take damage proportional to the difference in pressures between the sides of the structure.
2025-09-03 16:58:48 -07:00

67 lines
4.3 KiB
C#

using Content.Shared.CCVar;
using Robust.Shared.Configuration;
namespace Content.Server.Atmos.EntitySystems
{
public sealed partial class AtmosphereSystem
{
[Dependency] private readonly IConfigurationManager _cfg = default!;
public bool SpaceWind { get; private set; }
public float SpaceWindPressureForceDivisorThrow { get; private set; }
public float SpaceWindPressureForceDivisorPush { get; private set; }
public float SpaceWindMaxVelocity { get; private set; }
public float SpaceWindMaxPushForce { get; private set; }
public bool MonstermosEqualization { get; private set; }
public bool MonstermosDepressurization { get; private set; }
public bool MonstermosRipTiles { get; private set; }
public bool GridImpulse { get; private set; }
public float SpacingEscapeRatio { get; private set; }
public float SpacingMinGas { get; private set; }
public float SpacingMaxWind { get; private set; }
public bool Superconduction { get; private set; }
public bool ExcitedGroups { get; private set; }
public bool ExcitedGroupsSpaceIsAllConsuming { get; private set; }
public float AtmosMaxProcessTime { get; private set; }
public float AtmosTickRate { get; private set; }
public float Speedup { get; private set; }
public float HeatScale { get; private set; }
public bool DeltaPressureDamage { get; private set; }
public int DeltaPressureParallelProcessPerIteration { get; private set; }
public int DeltaPressureParallelBatchSize { get; private set; }
/// <summary>
/// Time between each atmos sub-update. If you are writing an atmos device, use AtmosDeviceUpdateEvent.dt
/// instead of this value, because atmos devices do not update each are sub-update and sometimes are skipped to
/// meet the tick deadline.
/// </summary>
public float AtmosTime => 1f / AtmosTickRate;
private void InitializeCVars()
{
Subs.CVar(_cfg, CCVars.SpaceWind, value => SpaceWind = value, true);
Subs.CVar(_cfg, CCVars.SpaceWindPressureForceDivisorThrow, value => SpaceWindPressureForceDivisorThrow = value, true);
Subs.CVar(_cfg, CCVars.SpaceWindPressureForceDivisorPush, value => SpaceWindPressureForceDivisorPush = value, true);
Subs.CVar(_cfg, CCVars.SpaceWindMaxVelocity, value => SpaceWindMaxVelocity = value, true);
Subs.CVar(_cfg, CCVars.SpaceWindMaxPushForce, value => SpaceWindMaxPushForce = value, true);
Subs.CVar(_cfg, CCVars.MonstermosEqualization, value => MonstermosEqualization = value, true);
Subs.CVar(_cfg, CCVars.MonstermosDepressurization, value => MonstermosDepressurization = value, true);
Subs.CVar(_cfg, CCVars.MonstermosRipTiles, value => MonstermosRipTiles = value, true);
Subs.CVar(_cfg, CCVars.AtmosGridImpulse, value => GridImpulse = value, true);
Subs.CVar(_cfg, CCVars.AtmosSpacingEscapeRatio, value => SpacingEscapeRatio = value, true);
Subs.CVar(_cfg, CCVars.AtmosSpacingMinGas, value => SpacingMinGas = value, true);
Subs.CVar(_cfg, CCVars.AtmosSpacingMaxWind, value => SpacingMaxWind = value, true);
Subs.CVar(_cfg, CCVars.Superconduction, value => Superconduction = value, true);
Subs.CVar(_cfg, CCVars.AtmosMaxProcessTime, value => AtmosMaxProcessTime = value, true);
Subs.CVar(_cfg, CCVars.AtmosTickRate, value => AtmosTickRate = value, true);
Subs.CVar(_cfg, CCVars.AtmosSpeedup, value => Speedup = value, true);
Subs.CVar(_cfg, CCVars.AtmosHeatScale, value => { HeatScale = value; InitializeGases(); }, true);
Subs.CVar(_cfg, CCVars.ExcitedGroups, value => ExcitedGroups = value, true);
Subs.CVar(_cfg, CCVars.ExcitedGroupsSpaceIsAllConsuming, value => ExcitedGroupsSpaceIsAllConsuming = value, true);
Subs.CVar(_cfg, CCVars.DeltaPressureDamage, value => DeltaPressureDamage = value, true);
Subs.CVar(_cfg, CCVars.DeltaPressureParallelToProcessPerIteration, value => DeltaPressureParallelProcessPerIteration = value, true);
Subs.CVar(_cfg, CCVars.DeltaPressureParallelBatchSize, value => DeltaPressureParallelBatchSize = value, true);
}
}
}