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tommy
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tbd-station-14
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20ab566f8cfcac6c9c2563b48f01c901c5a68be5
tbd-station-14
/
Content.Client
/
GameObjects
/
Components
/
Weapons
History
Pieter-Jan Briers
f182ff5613
Remove CannyFastMath.
2020-08-12 21:19:34 +02:00
..
Melee
Make attack animation follow the character (
#1071
)
2020-06-05 13:00:32 +02:00
Ranged
Ranged weapon firing does not depend on DefaultGrid anymore.
2020-08-11 16:44:15 -07:00
FlashableComponent.cs
Remove CannyFastMath.
2020-08-12 21:19:34 +02:00