Files
tbd-station-14/Content.Server/Power/EntitySystems/ApcSystem.cs
2022-01-15 11:32:46 -07:00

157 lines
5.8 KiB
C#

using System;
using Content.Server.Popups;
using Content.Server.Power.Components;
using Content.Server.Power.Pow3r;
using Content.Shared.Access.Components;
using Content.Shared.Access.Systems;
using Content.Shared.APC;
using JetBrains.Annotations;
using Robust.Server.GameObjects;
using Robust.Shared.Audio;
using Robust.Shared.GameObjects;
using Robust.Shared.IoC;
using Robust.Shared.Localization;
using Robust.Shared.Maths;
using Robust.Shared.Player;
using Robust.Shared.Timing;
namespace Content.Server.Power.EntitySystems
{
[UsedImplicitly]
internal sealed class ApcSystem : EntitySystem
{
[Dependency] private readonly AccessReaderSystem _accessReader = default!;
[Dependency] private readonly UserInterfaceSystem _userInterfaceSystem = default!;
[Dependency] private readonly PopupSystem _popupSystem = default!;
[Dependency] private readonly IGameTiming _gameTiming = default!;
public override void Initialize()
{
base.Initialize();
UpdatesAfter.Add(typeof(PowerNetSystem));
SubscribeLocalEvent<ApcComponent, MapInitEvent>(OnApcInit);
SubscribeLocalEvent<ApcComponent, ChargeChangedEvent>(OnBatteryChargeChanged);
SubscribeLocalEvent<ApcComponent, ApcToggleMainBreakerMessage>(OnToggleMainBreaker);
}
// Change the APC's state only when the battery state changes, or when it's first created.
private void OnBatteryChargeChanged(EntityUid uid, ApcComponent component, ChargeChangedEvent args)
{
UpdateApcState(uid, component);
}
private void OnApcInit(EntityUid uid, ApcComponent component, MapInitEvent args)
{
UpdateApcState(uid, component);
}
private void OnToggleMainBreaker(EntityUid uid, ApcComponent component, ApcToggleMainBreakerMessage args)
{
TryComp<AccessReaderComponent>(uid, out var access);
if (args.Session.AttachedEntity == null)
return;
if (access == null || _accessReader.IsAllowed(access, args.Session.AttachedEntity.Value))
{
component.MainBreakerEnabled = !component.MainBreakerEnabled;
Comp<PowerNetworkBatteryComponent>(uid).CanDischarge = component.MainBreakerEnabled;
UpdateUIState(uid, component);
SoundSystem.Play(Filter.Pvs(uid), component.OnReceiveMessageSound.GetSound(), uid, AudioParams.Default.WithVolume(-2f));
}
else
{
_popupSystem.PopupCursor(Loc.GetString("apc-component-insufficient-access"),
Filter.Entities(args.Session.AttachedEntity.Value));
}
}
public void UpdateApcState(EntityUid uid,
ApcComponent? apc=null,
BatteryComponent? battery=null)
{
if (!Resolve(uid, ref apc, ref battery))
return;
var newState = CalcChargeState(uid, apc, battery);
if (newState != apc.LastChargeState && apc.LastChargeStateTime + ApcComponent.VisualsChangeDelay < _gameTiming.CurTime)
{
apc.LastChargeState = newState;
apc.LastChargeStateTime = _gameTiming.CurTime;
if (TryComp(uid, out AppearanceComponent? appearance))
{
appearance.SetData(ApcVisuals.ChargeState, newState);
}
}
var extPowerState = CalcExtPowerState(uid, apc, battery);
if (extPowerState != apc.LastExternalState
|| apc.LastUiUpdate + ApcComponent.VisualsChangeDelay < _gameTiming.CurTime)
{
apc.LastExternalState = extPowerState;
apc.LastUiUpdate = _gameTiming.CurTime;
UpdateUIState(uid, apc, battery);
}
}
public void UpdateUIState(EntityUid uid,
ApcComponent? apc = null,
BatteryComponent? battery = null,
ServerUserInterfaceComponent? ui = null)
{
if (!Resolve(uid, ref apc, ref battery, ref ui))
return;
if (_userInterfaceSystem.GetUiOrNull(uid, ApcUiKey.Key, ui) is { } bui)
{
bui.SetState(new ApcBoundInterfaceState(apc.MainBreakerEnabled, apc.LastExternalState, battery.CurrentCharge / battery.MaxCharge));
}
}
public ApcChargeState CalcChargeState(EntityUid uid,
ApcComponent? apc=null,
BatteryComponent? battery=null)
{
if (!Resolve(uid, ref apc, ref battery))
return ApcChargeState.Lack;
var chargeFraction = battery.CurrentCharge / battery.MaxCharge;
if (chargeFraction > ApcComponent.HighPowerThreshold)
{
return ApcChargeState.Full;
}
var netBattery = Comp<PowerNetworkBatteryComponent>(uid);
var delta = netBattery.CurrentSupply - netBattery.CurrentReceiving;
return delta < 0 ? ApcChargeState.Charging : ApcChargeState.Lack;
}
public ApcExternalPowerState CalcExtPowerState(EntityUid uid,
ApcComponent? apc=null,
BatteryComponent? battery=null)
{
if (!Resolve(uid, ref apc, ref battery))
return ApcExternalPowerState.None;
var netBat = Comp<PowerNetworkBatteryComponent>(uid);
if (netBat.CurrentReceiving == 0 && !MathHelper.CloseTo(battery.CurrentCharge / battery.MaxCharge, 1))
{
return ApcExternalPowerState.None;
}
var delta = netBat.CurrentReceiving - netBat.LoadingNetworkDemand;
if (!MathHelper.CloseToPercent(delta, 0, 0.1f) && delta < 0)
{
return ApcExternalPowerState.Low;
}
return ApcExternalPowerState.Good;
}
}
}