157 lines
5.8 KiB
C#
157 lines
5.8 KiB
C#
using System;
|
|
using Content.Server.Popups;
|
|
using Content.Server.Power.Components;
|
|
using Content.Server.Power.Pow3r;
|
|
using Content.Shared.Access.Components;
|
|
using Content.Shared.Access.Systems;
|
|
using Content.Shared.APC;
|
|
using JetBrains.Annotations;
|
|
using Robust.Server.GameObjects;
|
|
using Robust.Shared.Audio;
|
|
using Robust.Shared.GameObjects;
|
|
using Robust.Shared.IoC;
|
|
using Robust.Shared.Localization;
|
|
using Robust.Shared.Maths;
|
|
using Robust.Shared.Player;
|
|
using Robust.Shared.Timing;
|
|
|
|
namespace Content.Server.Power.EntitySystems
|
|
{
|
|
[UsedImplicitly]
|
|
internal sealed class ApcSystem : EntitySystem
|
|
{
|
|
[Dependency] private readonly AccessReaderSystem _accessReader = default!;
|
|
[Dependency] private readonly UserInterfaceSystem _userInterfaceSystem = default!;
|
|
[Dependency] private readonly PopupSystem _popupSystem = default!;
|
|
[Dependency] private readonly IGameTiming _gameTiming = default!;
|
|
|
|
public override void Initialize()
|
|
{
|
|
base.Initialize();
|
|
|
|
UpdatesAfter.Add(typeof(PowerNetSystem));
|
|
|
|
SubscribeLocalEvent<ApcComponent, MapInitEvent>(OnApcInit);
|
|
SubscribeLocalEvent<ApcComponent, ChargeChangedEvent>(OnBatteryChargeChanged);
|
|
SubscribeLocalEvent<ApcComponent, ApcToggleMainBreakerMessage>(OnToggleMainBreaker);
|
|
}
|
|
|
|
// Change the APC's state only when the battery state changes, or when it's first created.
|
|
private void OnBatteryChargeChanged(EntityUid uid, ApcComponent component, ChargeChangedEvent args)
|
|
{
|
|
UpdateApcState(uid, component);
|
|
}
|
|
|
|
private void OnApcInit(EntityUid uid, ApcComponent component, MapInitEvent args)
|
|
{
|
|
UpdateApcState(uid, component);
|
|
}
|
|
|
|
private void OnToggleMainBreaker(EntityUid uid, ApcComponent component, ApcToggleMainBreakerMessage args)
|
|
{
|
|
TryComp<AccessReaderComponent>(uid, out var access);
|
|
if (args.Session.AttachedEntity == null)
|
|
return;
|
|
|
|
if (access == null || _accessReader.IsAllowed(access, args.Session.AttachedEntity.Value))
|
|
{
|
|
component.MainBreakerEnabled = !component.MainBreakerEnabled;
|
|
Comp<PowerNetworkBatteryComponent>(uid).CanDischarge = component.MainBreakerEnabled;
|
|
|
|
UpdateUIState(uid, component);
|
|
SoundSystem.Play(Filter.Pvs(uid), component.OnReceiveMessageSound.GetSound(), uid, AudioParams.Default.WithVolume(-2f));
|
|
}
|
|
else
|
|
{
|
|
_popupSystem.PopupCursor(Loc.GetString("apc-component-insufficient-access"),
|
|
Filter.Entities(args.Session.AttachedEntity.Value));
|
|
}
|
|
}
|
|
|
|
public void UpdateApcState(EntityUid uid,
|
|
ApcComponent? apc=null,
|
|
BatteryComponent? battery=null)
|
|
{
|
|
if (!Resolve(uid, ref apc, ref battery))
|
|
return;
|
|
|
|
var newState = CalcChargeState(uid, apc, battery);
|
|
if (newState != apc.LastChargeState && apc.LastChargeStateTime + ApcComponent.VisualsChangeDelay < _gameTiming.CurTime)
|
|
{
|
|
apc.LastChargeState = newState;
|
|
apc.LastChargeStateTime = _gameTiming.CurTime;
|
|
|
|
if (TryComp(uid, out AppearanceComponent? appearance))
|
|
{
|
|
appearance.SetData(ApcVisuals.ChargeState, newState);
|
|
}
|
|
}
|
|
|
|
var extPowerState = CalcExtPowerState(uid, apc, battery);
|
|
if (extPowerState != apc.LastExternalState
|
|
|| apc.LastUiUpdate + ApcComponent.VisualsChangeDelay < _gameTiming.CurTime)
|
|
{
|
|
apc.LastExternalState = extPowerState;
|
|
apc.LastUiUpdate = _gameTiming.CurTime;
|
|
UpdateUIState(uid, apc, battery);
|
|
}
|
|
}
|
|
|
|
public void UpdateUIState(EntityUid uid,
|
|
ApcComponent? apc = null,
|
|
BatteryComponent? battery = null,
|
|
ServerUserInterfaceComponent? ui = null)
|
|
{
|
|
if (!Resolve(uid, ref apc, ref battery, ref ui))
|
|
return;
|
|
|
|
if (_userInterfaceSystem.GetUiOrNull(uid, ApcUiKey.Key, ui) is { } bui)
|
|
{
|
|
bui.SetState(new ApcBoundInterfaceState(apc.MainBreakerEnabled, apc.LastExternalState, battery.CurrentCharge / battery.MaxCharge));
|
|
}
|
|
}
|
|
|
|
public ApcChargeState CalcChargeState(EntityUid uid,
|
|
ApcComponent? apc=null,
|
|
BatteryComponent? battery=null)
|
|
{
|
|
if (!Resolve(uid, ref apc, ref battery))
|
|
return ApcChargeState.Lack;
|
|
|
|
var chargeFraction = battery.CurrentCharge / battery.MaxCharge;
|
|
|
|
if (chargeFraction > ApcComponent.HighPowerThreshold)
|
|
{
|
|
return ApcChargeState.Full;
|
|
}
|
|
|
|
var netBattery = Comp<PowerNetworkBatteryComponent>(uid);
|
|
var delta = netBattery.CurrentSupply - netBattery.CurrentReceiving;
|
|
|
|
return delta < 0 ? ApcChargeState.Charging : ApcChargeState.Lack;
|
|
}
|
|
|
|
public ApcExternalPowerState CalcExtPowerState(EntityUid uid,
|
|
ApcComponent? apc=null,
|
|
BatteryComponent? battery=null)
|
|
{
|
|
if (!Resolve(uid, ref apc, ref battery))
|
|
return ApcExternalPowerState.None;
|
|
|
|
var netBat = Comp<PowerNetworkBatteryComponent>(uid);
|
|
if (netBat.CurrentReceiving == 0 && !MathHelper.CloseTo(battery.CurrentCharge / battery.MaxCharge, 1))
|
|
{
|
|
return ApcExternalPowerState.None;
|
|
}
|
|
|
|
var delta = netBat.CurrentReceiving - netBat.LoadingNetworkDemand;
|
|
if (!MathHelper.CloseToPercent(delta, 0, 0.1f) && delta < 0)
|
|
{
|
|
return ApcExternalPowerState.Low;
|
|
}
|
|
|
|
return ApcExternalPowerState.Good;
|
|
}
|
|
}
|
|
}
|