48 lines
1.9 KiB
C#
48 lines
1.9 KiB
C#
using Content.Shared.Hands;
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using Content.Shared.Hands.Components;
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using Content.Shared.Hands.EntitySystems;
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using Content.Shared.Popups;
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using Robust.Shared.Timing;
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namespace Content.Shared.Item;
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public abstract class SharedMultiHandedItemSystem : EntitySystem
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{
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[Dependency] private readonly IGameTiming _timing = default!;
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[Dependency] private readonly SharedHandsSystem _hands = default!;
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[Dependency] private readonly SharedPopupSystem _popup = default!;
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/// <inheritdoc/>
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public override void Initialize()
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{
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SubscribeLocalEvent<MultiHandedItemComponent, GettingPickedUpAttemptEvent>(OnAttemptPickup);
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SubscribeLocalEvent<MultiHandedItemComponent, VirtualItemDeletedEvent>(OnVirtualItemDeleted);
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SubscribeLocalEvent<MultiHandedItemComponent, GotEquippedHandEvent>(OnEquipped);
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SubscribeLocalEvent<MultiHandedItemComponent, GotUnequippedHandEvent>(OnUnequipped);
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}
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protected abstract void OnEquipped(EntityUid uid, MultiHandedItemComponent component, GotEquippedHandEvent args);
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protected abstract void OnUnequipped(EntityUid uid, MultiHandedItemComponent component, GotUnequippedHandEvent args);
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private void OnAttemptPickup(EntityUid uid, MultiHandedItemComponent component, GettingPickedUpAttemptEvent args)
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{
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if (TryComp<HandsComponent>(args.User, out var hands) && hands.CountFreeHands() >= component.HandsNeeded)
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return;
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args.Cancel();
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if (_timing.IsFirstTimePredicted)
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{
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_popup.PopupCursor(Loc.GetString("multi-handed-item-pick-up-fail",
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("number", component.HandsNeeded - 1), ("item", uid)), args.User);
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}
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}
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private void OnVirtualItemDeleted(EntityUid uid, MultiHandedItemComponent component, VirtualItemDeletedEvent args)
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{
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if (args.BlockingEntity != uid)
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return;
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_hands.TryDrop(args.User, uid);
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}
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}
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