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1ecf8aad1a0339d9575db3d158e7c3ff677f7608
tbd-station-14/Content.Client/GameObjects/Components/Mobs
History
DrSmugleaf 1ecf8aad1a Add prediction for standing states and mob states (#1937)
2020-08-29 13:20:37 +02:00
..
State
Add prediction for standing states and mob states (#1937)
2020-08-29 13:20:37 +02:00
CameraRecoilComponent.cs
Merge branch 'master' into mathmerge
2020-08-20 20:33:43 +02:00
ClientOverlayEffectsComponent.cs
Replace pragma warning 649 disable/restore with default!
2020-08-24 14:10:28 +02:00
ClientStatusEffectsComponent.cs
Replace pragma warning 649 disable/restore with default!
2020-08-24 14:10:28 +02:00
CombatModeComponent.cs
Replace pragma warning 649 disable/restore with default!
2020-08-24 14:10:28 +02:00
DamageStateVisualizer.cs
Fix xenos not changing sprites when going into crit or dying (#1854)
2020-08-22 15:51:35 +02:00
HumanoidAppearanceComponent.cs
Handcuff system (#1831)
2020-08-25 14:54:23 +02:00
ICharacterUI.cs
Rename toolbox references from ss14 to robust
2019-04-15 21:11:38 -06:00
MeleeLungeComponent.cs
Shitty combat mode & animations. (#367)
2019-09-26 22:32:32 +02:00
StatusControl.cs
Replace CanBeNull annotations with nullable reference types (#1270)
2020-07-08 01:41:20 +02:00
StunnableComponent.cs
Nullability fixes.
2020-08-20 16:48:15 +02:00
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