Files
tbd-station-14/Content.Server/GameObjects/Components/Medical/CloningPodComponent.cs
ShadowCommander c2d66723a3 Cloning rework (#3808)
* Fix cloning

* Fix cloning after clone dies and remove unneeded code

* Fix ignored

Co-authored-by: Silver <silvertorch5@gmail.com>
2021-05-11 16:16:08 -07:00

175 lines
6.4 KiB
C#

using System;
using Content.Server.Eui;
using Content.Server.GameObjects.Components.Mobs;
using Content.Server.GameObjects.Components.Observer;
using Content.Server.GameObjects.Components.Power.ApcNetComponents;
using Content.Server.GameObjects.EntitySystems;
using Content.Server.Interfaces;
using Content.Server.Mobs;
using Content.Server.Utility;
using Content.Shared.GameObjects.Components.Medical;
using Content.Shared.GameObjects.Components.Mobs.State;
using Content.Shared.Preferences;
using Robust.Server.GameObjects;
using Robust.Server.Player;
using Robust.Shared.Containers;
using Robust.Shared.GameObjects;
using Robust.Shared.IoC;
using Robust.Shared.Network;
using Robust.Shared.Serialization.Manager.Attributes;
using Robust.Shared.ViewVariables;
namespace Content.Server.GameObjects.Components.Medical
{
[RegisterComponent]
public class CloningPodComponent : SharedCloningPodComponent
{
[Dependency] private readonly IServerPreferencesManager _prefsManager = null!;
[Dependency] private readonly IPlayerManager _playerManager = null!;
[Dependency] private readonly EuiManager _euiManager = null!;
[ViewVariables]
public bool Powered => !Owner.TryGetComponent(out PowerReceiverComponent? receiver) || receiver.Powered;
[ViewVariables]
public BoundUserInterface? UserInterface =>
Owner.GetUIOrNull(CloningPodUIKey.Key);
[ViewVariables] public ContainerSlot BodyContainer = default!;
[ViewVariables] public Mind? CapturedMind;
[ViewVariables] public float CloningProgress = 0;
[DataField("cloningTime")]
[ViewVariables] public float CloningTime = 30f;
[ViewVariables]
public CloningPodStatus Status;
public override void Initialize()
{
base.Initialize();
if (UserInterface != null)
{
UserInterface.OnReceiveMessage += OnUiReceiveMessage;
}
BodyContainer = ContainerHelpers.EnsureContainer<ContainerSlot>(Owner, $"{Name}-bodyContainer");
//TODO: write this so that it checks for a change in power events for GORE POD cases
if (UserInterface != null)
EntitySystem.Get<CloningSystem>().UpdateUserInterface(this);
}
public override void OnRemove()
{
if (UserInterface != null)
{
UserInterface.OnReceiveMessage -= OnUiReceiveMessage;
}
base.OnRemove();
}
private void UpdateAppearance()
{
if (Owner.TryGetComponent(out AppearanceComponent? appearance))
{
appearance.SetData(CloningPodVisuals.Status, Status);
}
}
private void OnUiReceiveMessage(ServerBoundUserInterfaceMessage obj)
{
if (obj.Message is not CloningPodUiButtonPressedMessage message) return;
switch (message.Button)
{
case UiButton.Clone:
if (message.ScanId == null || BodyContainer.ContainedEntity != null)
return;
var cloningSystem = EntitySystem.Get<CloningSystem>();
if (!cloningSystem.Minds.TryGetValue(message.ScanId.Value, out var mind))
{
return; // ScanId is not in database
}
if (cloningSystem.ClonesWaitingForMind.TryGetValue(mind, out var cloneUid))
{
if (Owner.EntityManager.TryGetEntity(cloneUid, out var clone) &&
clone.TryGetComponent<IMobStateComponent>(out var cloneState) &&
!cloneState.IsDead() &&
clone.TryGetComponent(out MindComponent? cloneMindComp) &&
(cloneMindComp.Mind == null || cloneMindComp.Mind == mind))
return; // Mind already has clone
cloningSystem.ClonesWaitingForMind.Remove(mind);
}
if (mind.OwnedEntity != null &&
mind.OwnedEntity.TryGetComponent<IMobStateComponent>(out var state) &&
!state.IsDead())
return; // Body controlled by mind is not dead
// TODO: Implement ClonerDNAEntry and get the profile appearance and name when scanned
if (mind.UserId == null || !_playerManager.TryGetSessionById(mind.UserId.Value, out var client))
return;
var mob = Owner.EntityManager.SpawnEntity("HumanMob_Content", Owner.Transform.MapPosition);
var profile = GetPlayerProfileAsync(client.UserId);
mob.GetComponent<HumanoidAppearanceComponent>().UpdateFromProfile(profile);
mob.Name = profile.Name;
var cloneMindReturn = mob.AddComponent<BeingClonedComponent>();
cloneMindReturn.Mind = mind;
cloneMindReturn.Parent = Owner.Uid;
BodyContainer.Insert(mob);
CapturedMind = mind;
cloningSystem.ClonesWaitingForMind.Add(mind, mob.Uid);
UpdateStatus(CloningPodStatus.NoMind);
var acceptMessage = new AcceptCloningEui(mind);
_euiManager.OpenEui(acceptMessage, client);
break;
case UiButton.Eject:
Eject();
break;
default:
throw new ArgumentOutOfRangeException();
}
}
public void Eject()
{
var entity = BodyContainer.ContainedEntity;
if (entity == null || CloningProgress < CloningTime)
return;
entity.RemoveComponent<BeingClonedComponent>();
BodyContainer.Remove(entity!);
CapturedMind = null;
CloningProgress = 0f;
UpdateStatus(CloningPodStatus.Idle);
}
public void UpdateStatus(CloningPodStatus status)
{
Status = status;
UpdateAppearance();
EntitySystem.Get<CloningSystem>().UpdateUserInterface(this);
}
private HumanoidCharacterProfile GetPlayerProfileAsync(NetUserId userId)
{
return (HumanoidCharacterProfile) _prefsManager.GetPreferences(userId).SelectedCharacter;
}
}
}