Files
tbd-station-14/Content.Server/GameObjects/EntitySystems/ClimbSystem.cs
Pieter-Jan Briers 1eb0fbd8d0 Revert "Physics (#3452)"
This reverts commit 3e64fd56a1.
2021-02-28 18:49:48 +01:00

19 lines
481 B
C#

using Content.Server.GameObjects.Components.Movement;
using JetBrains.Annotations;
using Robust.Shared.GameObjects;
namespace Content.Server.GameObjects.EntitySystems
{
[UsedImplicitly]
internal sealed class ClimbSystem : EntitySystem
{
public override void Update(float frameTime)
{
foreach (var comp in ComponentManager.EntityQuery<ClimbingComponent>(true))
{
comp.Update();
}
}
}
}