Files
tbd-station-14/Content.Server/Shuttles/Systems/DockingSystem.AutoDock.cs
metalgearsloth 1e82d0c7ed Add docking window to shuttle consoles (#8756)
* lewd

* A

* Realtime

* Sleepy dork

* Draw radar position

* Accurate infiltrator

* experiments

* Better drawing

* Labels

* I need aan adult

* Cleanup

* Show toggles

* display I guess

* A

* fix

* fix

* cleanupsies

* Bit more polish

* Make sure mass scanners actually work

* Remove dummy state

* fren

* opposite

* aghost crash

* comment

* What's in a name

* woops

* Show docking ports

* Dock highlighting

* Drawing dock

* Shitty docks

* Lots of docking drawing

* Autodock working

* dork

* More graceful shutdown

* zoomies

* Lines and distance change

* revert

* Good enough

* cleanup

* Fix default range

* Dock UI and loc update

* Update on undock

* Loc fixes
2022-06-16 15:28:16 +10:00

105 lines
3.9 KiB
C#

using Content.Server.Shuttles.Components;
using Content.Shared.Shuttles.Components;
using Content.Shared.Shuttles.Events;
using Robust.Shared.Players;
using Robust.Shared.Utility;
namespace Content.Server.Shuttles.Systems;
public sealed partial class DockingSystem
{
private void UpdateAutodock()
{
// Work out what we can autodock with, what we shouldn't, and when we should stop tracking.
// Autodocking only stops when the client closes that dock viewport OR they lose pilotcomponent.
var dockingQuery = GetEntityQuery<DockingComponent>();
var xformQuery = GetEntityQuery<TransformComponent>();
var recentQuery = GetEntityQuery<RecentlyDockedComponent>();
foreach (var (comp, body) in EntityQuery<AutoDockComponent, PhysicsComponent>())
{
if (comp.Requesters.Count == 0 || !dockingQuery.TryGetComponent(comp.Owner, out var dock))
{
RemComp<AutoDockComponent>(comp.Owner);
continue;
}
// Don't re-dock if we're already docked or recently were.
if (dock.Docked || recentQuery.HasComponent(comp.Owner)) continue;
var dockable = GetDockable(body, xformQuery.GetComponent(comp.Owner));
if (dockable == null) continue;
TryDock(dock, dockable);
}
// Work out recent docks that have gone past their designated threshold.
var checkedRecent = new HashSet<EntityUid>();
foreach (var (comp, xform) in EntityQuery<RecentlyDockedComponent, TransformComponent>())
{
if (!checkedRecent.Add(comp.Owner)) continue;
if (!dockingQuery.TryGetComponent(comp.Owner, out var dock))
{
RemComp<RecentlyDockedComponent>(comp.Owner);
continue;
}
if (!xformQuery.TryGetComponent(comp.LastDocked, out var otherXform))
{
RemComp<RecentlyDockedComponent>(comp.Owner);
continue;
}
var worldPos = _transformSystem.GetWorldPosition(xform, xformQuery);
var otherWorldPos = _transformSystem.GetWorldPosition(otherXform, xformQuery);
if ((worldPos - otherWorldPos).Length < comp.Radius) continue;
_sawmill.Debug($"Removed RecentlyDocked from {ToPrettyString(comp.Owner)} and {ToPrettyString(comp.LastDocked)}");
RemComp<RecentlyDockedComponent>(comp.Owner);
RemComp<RecentlyDockedComponent>(comp.LastDocked);
}
}
private void OnRequestUndock(EntityUid uid, ShuttleConsoleComponent component, UndockRequestMessage args)
{
_sawmill.Debug($"Received undock request for {ToPrettyString(args.Entity)}");
// TODO: Validation
if (!TryComp<DockingComponent>(args.Entity, out var dock) ||
!dock.Docked) return;
Undock(dock);
}
private void OnRequestAutodock(EntityUid uid, ShuttleConsoleComponent component, AutodockRequestMessage args)
{
_sawmill.Debug($"Received autodock request for {ToPrettyString(args.Entity)}");
var player = args.Session.AttachedEntity;
if (player == null || !HasComp<DockingComponent>(args.Entity)) return;
// TODO: Validation
var comp = EnsureComp<AutoDockComponent>(args.Entity);
comp.Requesters.Add(player.Value);
}
private void OnRequestStopAutodock(EntityUid uid, ShuttleConsoleComponent component, StopAutodockRequestMessage args)
{
_sawmill.Debug($"Received stop autodock request for {ToPrettyString(args.Entity)}");
var player = args.Session.AttachedEntity;
// TODO: Validation
if (player == null || !TryComp<AutoDockComponent>(args.Entity, out var comp)) return;
comp.Requesters.Remove(player.Value);
if (comp.Requesters.Count == 0)
RemComp<AutoDockComponent>(args.Entity);
}
}