* lewd * A * Realtime * Sleepy dork * Draw radar position * Accurate infiltrator * experiments * Better drawing * Labels * I need aan adult * Cleanup * Show toggles * display I guess * A * fix * fix * cleanupsies * Bit more polish * Make sure mass scanners actually work * Remove dummy state * fren * opposite * aghost crash * comment * What's in a name * woops * Show docking ports * Dock highlighting * Drawing dock * Shitty docks * Lots of docking drawing * Autodock working * dork * More graceful shutdown * zoomies * Lines and distance change * revert * Good enough * cleanup * Fix default range * Dock UI and loc update * Update on undock * Loc fixes
53 lines
1.6 KiB
C#
53 lines
1.6 KiB
C#
using Content.Server.Administration;
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using Content.Server.Shuttles.Components;
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using Content.Server.Shuttles.Systems;
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using Content.Shared.Administration;
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using Robust.Shared.Console;
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namespace Content.Server.Shuttles;
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[AdminCommand(AdminFlags.Mapping)]
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public sealed class DockCommand : IConsoleCommand
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{
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public string Command => "dock";
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public string Description => $"Attempts to dock 2 airlocks together. Doesn't check whether it is valid.";
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public string Help => $"{Command} <airlock entityuid1> <airlock entityuid2>";
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public void Execute(IConsoleShell shell, string argStr, string[] args)
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{
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if (args.Length != 2)
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{
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shell.WriteError($"Invalid number of args supplied");
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return;
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}
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if (!EntityUid.TryParse(args[0], out var airlock1))
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{
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shell.WriteError($"Invalid EntityUid {args[0]}");
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return;
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}
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if (!EntityUid.TryParse(args[1], out var airlock2))
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{
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shell.WriteError($"Invalid EntityUid {args[1]}");
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return;
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}
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var entManager = IoCManager.Resolve<IEntityManager>();
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if (!entManager.TryGetComponent(airlock1, out DockingComponent? dock1))
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{
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shell.WriteError($"No docking component found on {airlock1}");
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return;
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}
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if (!entManager.TryGetComponent(airlock2, out DockingComponent? dock2))
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{
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shell.WriteError($"No docking component found on {airlock2}");
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return;
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}
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var dockSystem = EntitySystem.Get<DockingSystem>();
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dockSystem.Dock(dock1, dock2);
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}
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}
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